This has been the month I’ve been waiting for — a chance to paint those beautiful Rogue Trader Grey Knights Terminators.
We all know the best way to get through your army’s chaff is to give yourself a big reward at the end, right?
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| Terminators and Arbites, ready to terminate the heretics |
When I first saw these ancient Terminators, I was absolutely blown away. The level of crisp detail across every millimetre of armour is really technically impressive, especially in comparison to other miniatures of the time. I particularly like the lightning bolt motives and impaled books that would later become the official Grey Knights icon.
These fine fellows are also armed with super radical gun-staves that would come to define the Adeptus Custodes. Because, back in the day, you couldn’t really get more elite on the Imperium side of the table, and we all know that sharp shooty sticks are the badge of honour among gene-enhanced soldiers.
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| (Un)holy warriors march forth |
The only downside to this squad is that there’s only one sculpt, so repetition is unavoidable. However, I think it sort of ends up in their favour, making them appear as really disciplined, shining exemplars in comparison to the scrappy freaks that make up the rest of my army.
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| Though they might all look quite similar, each is an individual |
To top off this squad, of course I had to paint up their Captain as well.
Sadly, the copy I was able to find didn’t come with his ballistic force sword (again, now part of the Custodes’ schtick), so I decided to make do with another force staff. Flipping it around, in a stabbing motion, sets him apart from his squad on the table — if the heraldic tilting shield doesn’t do the job.
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| Captain, hunter, killer |
The best gold, I’ve found, is often just silver (with a little glaze of yellow or brown, of course). The gold elements on these models were drybrushed up to a bright silver then hit with a thin layer of Snakebite Leather Contrast. A touch of bright Scale Colour gold finished them off nicely. I did add a tiny bit of verdigris and rust to choice parts of the armour to grunge them up a bit.
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| I love ggggoooooooooooollllldd |
To add visual interest, I painted some subtle purple veins into the grips of the staves and then coated them in gloss to look as if they’re made out of obsidian, or some sort of magical marble.
The blades of these weapons were painted to look so hot they’re molten. It was all the rage in Newhammer painting circles a year or two ago!
To achieve this effect, I followed the usual recipe for flames, starting from white and then quickly wet-blending outwards into yellow, orange and, finally, red. To finish off the molten look, I used a small bit of sponge to apply some dappled black — the oxidised, crackling metal that’s straining under the raw power charging through it.
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| We. Are. The LAW! |
The charmingly goofy poses and proportions of early Citadel sculpts are on full display here. As is the not-quite-so-subtle “homages” to 2000 A.D. I thought it was only right to lean into that, giving them proper Judge uniforms. I like that this scheme makes them stand out a lot from the rest of the army, while details like the red gun casings and yellow lenses still tie them in.
We can’t forget, though, despite their lovely, nostalgic uniforms: All Arbites are Bastards.
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| "Daemons can't hurt me. Not in my protective sphere." |
Army list as of March
Captain Torkamadus
Grey Knight Terminator Captain | Hero
Tactical Dreadnought Armour
Nemesis Force Weapon
Psychic Mastery Level 4
450 points
Techmarine Tarantus
Techmarine
Basic equipment
Vincent Black Shadow motorcycle
97 points
Squad Deza
Grey Knight Terminator Tactical Squad
1 Sergeant and 4 Marines in Tactical Dreadnought Armour
5 Nemesis Force Weapons
Psychic Mastery Level 4
1,200 points
Brother Bethor
Deredeo Dreadnought
Missile Launcher, Heavy Plasma Gun
Standard Sensor Package, 2 Power Fields, Power Field Synchroniser
270 points
Squad Heliod
Tactical Squad
Sergeant with Bolt Gun, Bioscanner and Power Glove
1 Marine with Missile Launcher
1 Marine with Flamer
7 Marines with Bolt Guns
275 points
Bright Sword
Rhino APC with Techmarine Pilot, assigned to Squad Heliod
2 Bolt Guns
387 points
Riot Corps
Adeptus Arbites Squad
1 Magister with Bolt Pistol and basic equipment
5 Judges with Bolt Pistols and basic equipment
102 points
Squad Apollo
Devastator Squad
Sergeant with Bolt Gun
2 Marines with Beamers
2 Marines with Heavy Bolters
5 Marines with Bolt Guns
379 points









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