Showing posts with label skirmishers. Show all posts
Showing posts with label skirmishers. Show all posts

Wednesday, February 5, 2025

Unberogenes Skirmishers, month 1, Rank and Files

 



So. A month has passed, and rather quickly, I would say. Obviously I took this project lightly, taking my time and procrastinating, while I collected ideas and finished the final touches on the January models... I definitely should have started earlier, but January has always been a slow month to start and so I found myself, obviously, almost at the last minute.

That's why, after wasting a couple of days feeling sorry for myself about my stupidity, I decided to reevaluate my plan and change its priority, postponing the painting of the first main warband in favor of the two skirmisher hunting parties.


At the beginning I had thought about real units, with a complete command group, musician, banner and so on, and I had considered the idea of converting warriors into standard bearers. but then I thought better of it, preferring the idea of two light groups, more hunters and scouts than professional warriors.

But I wanted to maintain the idea of a classist warrior society based on castes and specialization, so I tried to start from the bottom by imagining what the least military and organized group would be. Obviously leaving out farmers, shepherds and all the population not suited to war, the first "weapon owners" would be the hunters, and so the barbarian archers come into play.






Here they are, a full unit of 10, and a leader, Just for good measure. Pointwise they count as

10 chaos thugs, hand weapon, light armor, now.                                        100 points 


Now onto the second units. A slightly higher caste, these tribesmen are closer to the warriors than hunters: they have access to real weapons rather than hunting tools, so small shields and javelins. Far richer than hunters, many can even afford a helmet or a sword. In battle they are used as skirmishers, scouts, messengers and pursuers.




For this purpose I had to convert some common warriors, removing the original weapons and changing some poses. I actually started by chance, trying to improve some terrible metal recasts that ended up in my collection via an eBay lot; fortunately I had several pieces leftover and a lot of green stuff. Where possible I tried to use metal components but unfortunately plastic is inevitable. However, I insisted that at least the basic models be made of metal. The javelins are taken from the Warlord Landsknecht Pikemen kit, which I converted to metal pikes. A recovery I'm quite proud of.
Those are One of the worse recast i had, so a bit more work was required



Also this exalted was a very bad shaped recast. My putty work Is not the best either. At least he has metal horns.

Here the result. A full unit of 10 with leader. Javelines are not a thing in this edition, so they count as 

10 chaos thugs, hand weapon, light armor, shields and throwing axes 
                                  100 points 





Some close-ups on the shields 





I have also added a couple of extra models, Just for good measure, in case i need other characters, Champions or musicians.  And a tent, to house them during hunts or long campaigns.



those are the only plastic models in the army. Still not sure If i want to use them here, but al least they fit the theme.

And thats It, for january, next month i plan to build One of my main units.. wish me luck.

See you soon and

STAY OLD SCHOOL!

Monday, February 24, 2020

Ratwig's OWAC III Post 2: A Wizard, Skirmishers And A Big Bug (349 points)

For my second installment in OWAC III, I present a unit of 10 Dark Elf crossbows with level 5 champion, a Giant Scorpion and a Level 10 Wizard.


The crossbows will be used as skirmishers to support the unit of Shadows I painted in OWAC II. The champion will get magic projectiles of some kind so he can help remove pests.


Another bug. What can I say, I have painted one during each OWAC so far, so here is another. I still need to add two more to have the five required for an attached host of Giant Scorpions.


And finally, although not in my original plan for this challenge, I had to add a level 10 Dark Elf Wizard so I can actually bind a host of giant bugs to my army. So here is my first magic launcher.


So, another entry in, four more to go. Hope the Jack supplies last long enough...

Ratwig out.

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