The assault on Sanctum Sapiar was a great success. The texts upon which this small, yet unbearably thorny, culture had structured itself were located, swiftly interpreted by sacrificial Servitors, then burned upon the pyre.
My conclusion? There is not much to say. It is a common story after all. These people simply imagined their way into heresy. I have no doubt that it was quite accidental, mind. But a crime cannot be forgiven simply because it was an accident.
I was surprised that the local population, as seemingly barbaric as they were, was able to mount such a defence. One Brother Donovan of my Grey Knights was slain in the attempt, simply overwhelmed by the mass of desperate arms. But I am told his geneseed was recovered and there were no further casualties. A Space Marine is but a cheap tool to replace.
Our duty on this world is ended.
REMINDER: Inquisitor Clavicus was seen once again departing my quarters. If I suspect his fruitless investigation into my affairs is set to continue much longer, action will be taken. My writ is just as unquestionable as his.
+++ LOG OF INQUISITOR ERROL CLAVICUS, ORDO MALLEUS +++
My Grey Knights have proven themselves once more on the field of battle. Much unholy blood was spilled and many bones collected for future study.
Halfthor was pleased with his little bonfire, believing the work to be done. But the war rages on. Only through the bloodrite and the scrying of bones will answers reveal themselves.
Either Halfthor is too arrogant to recognise this, in which case he must stand down and let a wiser mind take the lead, or he is complicit and must be removed.
The Inquisitor’s quarters house a great many books and scrolls, not all of which I have been able to examine. It is my belief that he has sequestered texts that he was so keen to have destroyed. Iconoclast, my boot. Halfthor is a fraud and, Emperor forgive me, perhaps worse.
I will consult the viscera.
+++ LOG ENDS +++
_________________
And so, with the triumvirate of leaders complete, my Ordo Malleus force is ready for battle!
| Inquisitors Clavicus and Halfthor of the Ordo Malleus |
Painting these two models over the course of a month has actually been one of the most challenging parts of this project. Obviously, each Daemonhunter had to receive special care and attention — as well as a carefully considered, utterly ridiculous colour scheme — but I think there was also an added pressure: I had to finish on a high note.
I’ve painted so much silver armour over the past few months I really wanted these guys to stand out. And boy, do they! With their near-fluorescent green accents (the lovely Bright Green from Rogue Hobbies’ Pro Acryl set), they really are set apart from the rest of the army.
| Hmm. My finger points! |
Which I think they should, right? While an army of Space Marines will be largely uniform beyond a few flourishes, a character as individual, strong-willed and revered/feared as an Inquisitorial Daemonhunter should be able to make their heraldry truly their own.
I can’t judge Halfthor’s pink and green styling, can I? I’d probably be executed as a heretic.
| Slaying in style |
Each of these models are just perfect representations of their character. The masked and hooded Daemonhunter, Clavicus, bears arcane symbology and devil’s heads designed to make him look as fearsome as the monsters he hunts. Meanwhile, the fellow with the robotic leg and cool ponytail, Halfthor, commands the respect of age and wisdom. He’s stoic, technologically advanced and totally serving judge.
While Clavicus came to me through a job lot of old minis, as most of my army has, Halfthor was a very kind birthday gift from our resident miniature bug-painter Tom. I hope I’ve done him justice!
| A truly radical outfit |
In terms of painting these fellows, I’ve obviously decided to go wild with their colour schemes, embracing that 80s anarchy found in old White Dwarfs and source books of the time. Halfthor’s green and burgundy armour would be considered complimentary if it weren’t for the flaming orange gun casing in his hand and shock of blonde hair. Clavicus’s black armour and yellow pauldrons paint him as something of a toxic creature, with the addition of the vibrant green making him look positively radioactive and dangerous… and strangely, I think, Brazilian.
These models’ poses really didn’t pose much challenge in terms of painting (another reason to love Oldhammer), though I did struggle to get at Clavicus’ face between mask and hood. I think the bit of flesh tone and dots for eyes suggest enough of a hidden visage to do the job.
| A colour scheme that screams "danger" and, maybe, "Lé lé óh" |
Of course, being augmented humans with the best healthcare and biomechanical enhancements the Imperium can provide gives them much healthier looking skin tones than my sickly grey Grey Knights. That's another key element that sets them apart.
One of my favourite aspect of this pair of Daemonhunter models is that one is clearly supposed to be more radical, potentially even heretical, while the other is a more clean-cut, inspirational character. Having both at the helm of my army gives it a nice split personality — an ideal representation of a horrific space Empire at war with itself as much as it is with heretics, daemons and aliens.
And so, that’s my quota filled for this year’s challenge! And a month early, too. But I’m not going to rest on these laurels. I’ve got a bit of a wildcard addition to add still…
_________________
Army list as of May
Inquisitor Halfthor
Daemonhunter
Tactical Dreadnought Armour, Bio-Scanner, Displacer Field
Plasma Gun, Power Glove, Digital Weapons, Psyk-Out Grenade
Bionic Leg
Psychic Mastery Level 3
201 points
Inquisitor Clavicus
Daemonhunter
Tactical Dreadnought Armour, Bio-Scanner, Displacer Field
Psycannon, Force Rod, Scare Gas
Psychic Mastery Level 4
454 points
Captain Torkamadus
Grey Knight Terminator Captain | Hero
Tactical Dreadnought Armour
Nemesis Force Weapon
Psychic Mastery Level 4
450 points
Techmarine Tarantus
Techmarine
Basic equipment
Vincent Black Shadow motorcycle
97 points
Squad Deza
Grey Knight Terminator Tactical Squad
1 Sergeant and 4 Marines in Tactical Dreadnought Armour
5 Nemesis Force Weapons
Psychic Mastery Level 4
1,200 points
Brother Bethor
Deredeo Dreadnought
Missile Launcher, Heavy Plasma Gun
Standard Sensor Package, 2 Power Fields, Power Field Synchroniser
270 points
Squad Heliod
Tactical Squad
Sergeant with Bolt Gun, Bioscanner and Power Glove
1 Marine with Missile Launcher
1 Marine with Flamer
7 Marines with Bolt Guns
275 points
Bright Sword
Rhino APC with Techmarine Pilot, assigned to Squad Heliod
2 Bolt Guns
387 points
Riot Corps
Adeptus Arbites Squad
1 Magister with Bolt Pistol and basic equipment
5 Judges with Bolt Pistols and basic equipment
102 points
Squad Apollo
Devastator Squad
Sergeant with Bolt Gun
2 Marines with Beamers
2 Marines with Heavy Bolters
5 Marines with Bolt Guns
379 points






