In the 4th edition Orcs & Goblins army book, if vour army contains at least one Goblin Mob then it may include any number of Doom Diver Catapults. Goblin Wolf Riders count as a mob.


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January |
|
|
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25 Skeletons w. Swords&Shields, including Command Group |
214 points |
25 models |
|
Wight |
37 points |
1 model |
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Necromancer Champion |
163 points |
1 model |
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2 Skeleton Ogres |
72 points |
4 models |
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2 Mummies w. 2-handed weapons |
90 points |
2 models |
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February |
|
|
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2 Wraiths |
150 points |
2 models |
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20 Zombies |
88 points |
20 models |
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Zombie Ogre |
16 points |
2 models |
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Screaming Skull Catapult |
74 points |
5 models |
|
March |
904 |
61 |
|
Chariot w. Scythed Wheels, |
79 points |
5 models |
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Skeleton Horsemen w. Shields& Light Armor & Command Group |
276 points |
10 models |
|
1 Wraith |
75 points |
1 model |
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April |
|
|
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8 Mummies w. 2-handed weapons |
360 points |
8 models |
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6 Skeletons w. Swords&Shields |
54 points |
6 models |
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6 Skeletons w. Spears&Shields |
60 points |
6 models |
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3 Wraiths |
225 points |
3 models |
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Vampire Count |
200 points |
1 model |
|
Total |
2233 points |
101 models |
Hi OWACErs,
I am back after the March pause... thinks started running since (every) February: work duties intensifies, child-related stuff multiply (sport tournaments, school trips, etc etc) and so all the time saved before was rapidly consumed.
BUT...
But this time I managed to hold the ground and here we are with the April monthly quota: some Space Elf warriors (still have some difficulty in calling them Guardians, being Rogue Trader era miniatures)
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| The Space Elves command squad, here with two commanders, a standard bearer and a musician (how fucking 80s' could be an harpist in a sci-fi far future, eh!) |
Ok, so this month is 10 warriors (guardians) therefore they are worth 110 points.
Next month will be the Farseer month and, maybe, some extra!
ciao, A
Weather: Wet
Mood: Calm
Music: St. Vincent
Long time no see, fellow nerds. I hope March and April have treated you well. The last few months were a little rough on my end with a big con and a big sick, but having used my first mulligan in three years, I took some much needed rest so that I could come back with the good stuff.
The good stuff being, of course, more gnomes.
AND NOW FOR SOMETHING COMPLETELY DIFFERENT
This has been the month I’ve been waiting for — a chance to paint those beautiful Rogue Trader Grey Knights Terminators.
We all know the best way to get through your army’s chaff is to give yourself a big reward at the end, right?
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| Terminators and Arbites, ready to terminate the heretics |
When I first saw these ancient Terminators, I was absolutely blown away. The level of crisp detail across every millimetre of armour is really technically impressive, especially in comparison to other miniatures of the time. I particularly like the lightning bolt motives and impaled books that would later become the official Grey Knights icon.
These fine fellows are also armed with super radical gun-staves that would come to define the Adeptus Custodes. Because, back in the day, you couldn’t really get more elite on the Imperium side of the table, and we all know that sharp shooty sticks are the badge of honour among gene-enhanced soldiers.
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| (Un)holy warriors march forth |
The only downside to this squad is that there’s only one sculpt, so repetition is unavoidable. However, I think it sort of ends up in their favour, making them appear as really disciplined, shining exemplars in comparison to the scrappy freaks that make up the rest of my army.
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| Though they might all look quite similar, each is an individual |
To top off this squad, of course I had to paint up their Captain as well.
Sadly, the copy I was able to find didn’t come with his ballistic force sword (again, now part of the Custodes’ schtick), so I decided to make do with another force staff. Flipping it around, in a stabbing motion, sets him apart from his squad on the table — if the heraldic tilting shield doesn’t do the job.
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| Captain, hunter, killer |
The best gold, I’ve found, is often just silver (with a little glaze of yellow or brown, of course). The gold elements on these models were drybrushed up to a bright silver then hit with a thin layer of Snakebite Leather Contrast. A touch of bright Scale Colour gold finished them off nicely. I did add a tiny bit of verdigris and rust to choice parts of the armour to grunge them up a bit.
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| I love ggggoooooooooooollllldd |
To add visual interest, I painted some subtle purple veins into the grips of the staves and then coated them in gloss to look as if they’re made out of obsidian, or some sort of magical marble.
The blades of these weapons were painted to look so hot they’re molten. It was all the rage in Newhammer painting circles a year or two ago!
To achieve this effect, I followed the usual recipe for flames, starting from white and then quickly wet-blending outwards into yellow, orange and, finally, red. To finish off the molten look, I used a small bit of sponge to apply some dappled black — the oxidised, crackling metal that’s straining under the raw power charging through it.
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| We. Are. The LAW! |
The charmingly goofy poses and proportions of early Citadel sculpts are on full display here. As is the not-quite-so-subtle “homages” to 2000 A.D. I thought it was only right to lean into that, giving them proper Judge uniforms. I like that this scheme makes them stand out a lot from the rest of the army, while details like the red gun casings and yellow lenses still tie them in.
We can’t forget, though, despite their lovely, nostalgic uniforms: All Arbites are Bastards.
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| "Daemons can't hurt me. Not in my protective sphere." |
Captain Torkamadus
Grey Knight Terminator Captain | Hero
Tactical Dreadnought Armour
Nemesis Force Weapon
Psychic Mastery Level 4
450 points
Techmarine Tarantus
Techmarine
Basic equipment
Vincent Black Shadow motorcycle
97 points
Squad Deza
Grey Knight Terminator Tactical Squad
1 Sergeant and 4 Marines in Tactical Dreadnought Armour
5 Nemesis Force Weapons
Psychic Mastery Level 4
1,200 points
Brother Bethor
Deredeo Dreadnought
Missile Launcher, Heavy Plasma Gun
Standard Sensor Package, 2 Power Fields, Power Field Synchroniser
270 points
Squad Heliod
Tactical Squad
Sergeant with Bolt Gun, Bioscanner and Power Glove
1 Marine with Missile Launcher
1 Marine with Flamer
7 Marines with Bolt Guns
275 points
Bright Sword
Rhino APC with Techmarine Pilot, assigned to Squad Heliod
2 Bolt Guns
387 points
Riot Corps
Adeptus Arbites Squad
1 Magister with Bolt Pistol and basic equipment
5 Judges with Bolt Pistols and basic equipment
102 points
Squad Apollo
Devastator Squad
Sergeant with Bolt Gun
2 Marines with Beamers
2 Marines with Heavy Bolters
5 Marines with Bolt Guns
379 points
This month was once again about Fiends of Slaanesh. I was committed to closing out the Fiend allowance for a Daemonic Legion of Slaanesh, which is twenty-four Fiends. In previous OWAC's I had already painted twelve, and in January I knocked out another group of five. I had intended to get another five of these done in March, but since seven were required, I began batch painting all seven. I had gotten a good way through the seven, but life conspired to prevent actually finishing them. So, due to my own slow pace, I was forced to either mulligan or to accept my partially painted models as complete for March. This was nonsense, of course, and I chose to spend my wildcard month as a mulligan and preserve the standard for painting I held myself thus far. Therefore, while no Fiends were brought forth last month, all seven were this month...and pretty little scuttlers they are too.