Showing posts with label RTB01. Show all posts
Showing posts with label RTB01. Show all posts

Saturday, April 4, 2026

James WRR’s Rank & File 3: Big iron

 “And lo, on the day of judgement, great tides of flesh of claws and chattering teeth did descend upon the castle man had built.
He dared to scrape the heavens with the glory of plasteel and concrete. 
And the gods punished him by breaking the seal and sending forth his monsters.
Three years of torment followed, and man crawled to the heights of his towers to survive.
Until the Emperor on his throne felt pity, and saw man had repented.
The Emperor sent his angels, clad in burning ceramite and carrying the torches of purification. 
And they did smite the monsters from afar,
driving them forth into the wilderness from whence they came.
But the angel’s wrath was great and their swords sharp.
The tower that man had built was reduced to rubble,
a reminder to all the price of pride.”

  • Canto 6 of the Great Book of Helvellin


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Hello again, Imperial Citizens,


This month, I bring to you the very long arm of the law: a Grey Knights Devastator Squad. 


Devastator Squad Apollo

When I’d first picked up my little horde of RTB-01 Marines for this project I found myself in a bit of a conundrum. Would I just paint a couple Tactical Squads, as they were mostly all armed with Bolters? No, that would have been too repetitive and boring. Would I make one an Assault Squad? Hmm, tempting, but a full squads’ worth of authentic metal jump packs and weapons would run me well into the three figures. 


The answer hit my square in the jaw when I found a lot going for a set of Beamer-armed metal marines. Right, that’s it, I thought. Devastators!


Rogue Trader Space Marine squads had some strange restrictions on heavy weapons. For example, you couldn’t just pick and choose a medley of guns, you basically had two lots of two different weapons for each Devastator squad (Missile Launchers and Heavy Bolters, normally), which could be swapped out entirely for another set. For Grey Knights Devastators, one of the options to replace Missile Launchers were Conversion Beamers — one of the most insane weapons in 40k history.


What do you mean it’s a laser beam that turns matter into pure energy and becomes more powerful the further it travels? The Tech-Magi of the Adeptus Mechanicus were really smoking something strong that day. 


Heavy weapons specialists

And so, by picking up a couple Heavy Bolters and tacking them onto two of the previously Beamer-armed Devastators, I was able to create a full, functional squad of these heavy weapon freaks for the first time in my decades-long Warhammer career. Now to aim them at something.


I’ve always found this older style of heavy weapons a bit goofy. How the hell does a human being, even if they are a Space Marine, fire mobile ordnance that size with one hand, from the shoulder?


Logic be damned, the sculptors of the day were clearly embracing the rule of cool, and gave us a wide array of incredibly wacky weapons as a result. Most of these proved so iconic, they’re still with us today. Though you probably won’t see Space Marines in 11th edition rocking Webbers…


In terms of painting these guys, there’s nothing particularly interesting to add this month. I was inspired by the inimitable Curis of Ninja Bread for the Conversion Beamers, interpreting the little hollows around the edge of the weapon’s… ahem… bulbous head as little lenses. I imagine they must channel the destruction energy towards a single point, sort of like how the Death Star powers up.


Danger: Do not look directly into light.

The rest of the Marines in the squad, including the Sergeant, were painted in exactly the same way as my Tactical Squad, with a healthy smattering of checks, flames and saucy slogans. I had a lot of fun painting the big ol’ eyeball on one of the bases, and playing with different skin tones as well. I promise there’ll be some slightly more varied models to come next month…


But I’m proud to have built and finished this unit. With two squads of Marines on the table, a bit of armour and at least one character, this is really starting to feel like an army.


Slaughter of the daemons on the planet Helvellin

And remember everyone, as a certain Chapter Master of the Blood Ravens would say, “walk softly… and carry a big gun.”



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Army list as of March


Techmarine Tarantus
Techmarine
Basic equipment
Vincent Black Shadow motorcycle
97 points


Brother Bethor
Deredeo Dreadnought
Missile Launcher, Heavy Plasma Gun
Standard Sensor Package, 2 Power Fields, Power Field Synchroniser
270 points


Squad Heliod
Tactical Squad
Sergeant with Bolt Gun, Bioscanner and Power Glove
1 Marine with Missile Launcher
1 Marine with Flamer

7 Marines with Bolt Guns
275 points


Bright Sword
Rhino APC with Techmarine Pilot, assigned to Squad Heliod
2 Bolt Guns
387 points


Squad Apollo
Devastator Squad
Sergeant with Bolt Gun
2 Marines with Beamers
2 Marines with Heavy Bolters

5 Marines with Bolt Guns
3
79 points

Wednesday, May 5, 2021

Iannick's Red Templars 3rd Tactical squad (250 points)

You must know your enemy to beat him at his own game, but be ready as well for the ultimate sacrifice, for nobody comes out of hell without a scratch!

Sergeant Jean Ratcliffe, 3rd squad, 1st Company, Red Templars 

So...April. And guess what? More Marines! Yes, here's my 3rd Squad of Space Marines for my Red Templar project. All plastics from the venerable and legendary RTB01 plastic boxset. They aged well, although as usual for plastics from the 80s they do have soft details.

By now, not much to say about the colour scheme, its pretty standard stuff. Wine red, gold, etc. I thought of painting sarge Ratcliffe's leg or right pauldron in white, as my other squad leaders have a left white pauldron with terminator honours, but in the end opted not to. Figured this is the 3rd "vanilla" squad of my company, and that Sarge just got promoted from the ranks. Ratcliffe has to earn those honours!

Sergeant Ratcliffe and the boys

Although something very weird happened; this batch of marines is a lighter red hue than the rest of my force! Same recipe, same colours, etc. I did open a new bottle of Andrea red as well as a new AP wash, and I suspected the answer to my question was there. And after doing some tests I'm pretty sure I can blame AP for that one. Apparently my older (very old) AP red wash is much more dark than their new red. Now I'm not sure if it's a new recipe or due to age or such. In any cases this is literally the first time this ever happens to me. On an army scale its not really apparent, but it bugs me nonetheless as I'm don't think i'll get to replicate exactly my "original" shade.

There is a pretty cool story behind these guys. Last summer I bought a substantial lot of plastic RTB01s from a local fellow. He told me they were glued over 30 years ago using super glue. I bought the figures, put them in my pile of shame, and figured I'd come back to them in the Fall. So last November I looked a bit more closely at the figures, and started trying to disassemble them. It...did not go well. Super glue my arse! They were glued with some kind of hot glue gun, and instead of snapping nice and tidy the glue had melted the pieces together in an horrible mess. It was impossible to salvage them without some serious sculpting reconstruction (Yes, I tried the fridge and many other tricks). Even worse, they were so badly assembled almost none of them could be used as is. Panic set it, as the OWAC was very close and my first plan was to use 20 of these guys to fill two squads! I lamented my misfortune (and stupidity) on the OWAC FB page and a miracle hapenned. Challenger John Ratcliffe (hence my Sergeant's name) came to the rescue and told me he could trade me 10 unnassembled, still on sprue, RTB01 marines.

Woo! Gotta love this community, sooooo helpful. So I traded a lot of Skaven to John in exchange (which took like 4 months to reach poor John, what the hell Royal Post?!), and received these guys like two weeks later! I was relieved to say the least! I then managed to find a few metal marines to fill my other squad. 

Next month? You guessed it, more marines! But this time, 1st veteran squad. La crème de la crème. A bunch of tough looking SOBs, many without helmets.

Technical stuff : 

Red Templars tactical Squad : 250 points

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