Showing posts with label 6th Edition. Show all posts
Showing posts with label 6th Edition. Show all posts

Monday, April 1, 2019

Millsy's Empire - Militia and Crossbows (174 points)

Hi All,

After some health and work challenges I'm more or less back on track and getting some hobby time in. Apologies to all those who have posted recently for the lack of feedback and comments. Life just got in the way.

My March submission is two smaller units of infantry to fill out my army and support the heavier hitters - Crossbows and Militia...



State Troops (12 @ 106 pts)
A mix of plug-and-play and others, plus a hero fig and a spare artillery officer for a bit of character.
  • 1 Marksman (Hand Weapon; Crossbow)
  • 11 Crossbowmen (Musician; Hand Weapon; Crossbow)





Militia (12 @ 68 pts)
A real mix of Citadel minis, including modified artillery crewman and a few Mordheim extras. Really this is a load of spares but painted up they should look suitably roguish and ill-disciplined and the the whole "use what you have" idea is pure Oldhammer to my mind.
  • 1 Sergeant (Hand Weapon; Extra Hand Weapon)
  • 11 Free Company (Hand Weapon; Extra Hand Weapon)




For April I'll be jumping back into larger units so stay tuned. Thanks for looking.

Cheers,
Millsy

Thursday, January 24, 2019

Millsy's Empire - Wizards and Halfling Cocks (390 points)

Hi All,


OK, so it happened. All plans to save Lumpin Croop and his Halfling Cocks to the end were well and truly scuppered by my complete lack of self-control, etc. etc. etc. Anyway, they're done now so bollocks to any form of restraint and I'm jolly pleased with them so happy days!














I've used my usual style of a mix of two or three colour layering and inks on these. I was tempted to steer away from the canon green jackets but I've always loved them in green and it just seems so right.

Lumpin is missing his original shield unfortunately. I've replaced it with a small heater instead, appropriately sized and have hand painted a red chicken passant to match Ned's standard.







I've also gotten a bit fixated with character figs of late so I got stuck into my foot and mounted battle wizards as well.

I let the sculpts drive my thinking in terms of colour scheme with these. He's got stars and moons on his shoulders and what I envisaged as another moon on his staff so I went with blues, greys and black to represent the night sky and heavenly bodies. The cloak seemed a bit dull so I've jazzed it up with a blue and silver border replicating the stars and moons.






The wizards are a decent chunk of my points in one hit so I'm ahead of the game there a bit. Things will slow down now though as I've only units lefts to paint.

Cheers,
Millsy

Friday, December 28, 2018

Millsy - The Empire Returns

Hi Everyone!

It's great to be back. Last year was great fun and also very productive!


This year I'm revisiting my 6th/7th edition Empire army with another 1,000 point "extension".

The entire army presently stands at something like 3,000 points BUT there is plenty to add to that including loads more knights and light horse which are not included below. In total it will be near 5,000 points when complete.

The army list this time around in OWAC II consists of the following:


Mounted Battle Wizard (125 pts)

Battle Wizard 2 according to the Empire Collector's guide.
  • 1 Battle Wizard (General; Level 2 Upgrade; Hand Weapon)
  • 1 Warhorse
  • 1 Sword of Battle

Battle Wizard (115 pts)
The foot version of the above. I'm going to paint him the same as the mounted version for use either way as I have a full set of all the plastic wizards too so I'll never really need to field both together.
  • 1 Battle Wizard (Level 2 Upgrade; Hand Weapon)
  • 1 Sword of Might

State Troops (24 @ 164 pts)
The Marauder MM61 Fighter Command set (don't worry I do have FC1 but he missed the pic) along with the somewhat rare Citadel spearmen.
  • 1 Sergeant (Hand Weapon; Spear; Light Armour; Shield)
  • 23 Spearmen  (Musician; Standard Bearer; Hand Weapon; Spear; Light Armour; Shield)

State Troops (12 @ 106 pts)
A mix of plug-and-play and others, plus a hero fig and a spare artillery officer for a bit of character.
  • 1 Marksman (Hand Weapon; Crossbow)
  • 11 Crossbowmen (Musician; Hand Weapon; Crossbow)

Knightly Orders (10 @ 300 pts)
These are the Knights of the Blazing Sun which I managed to find as a complete unit of 10 in mint condition. Not something that happens every day in these dark times...
  • 1 Preceptor (Knights of the Inner Circle; Hand Weapon; Lance; Full Plate Armor; Shield)
  • 9 Knightly Orders (Musician; Standard Bearer; Knights of the Inner Circle; Barding; Hand Weapon; Lance & Shield x9; Full Plate Armor)
  • 10 Warhorse

Militia Troops (12 @ 68 pts)
A real mix of Marauder and Citadel minis, including modified artillery crewman and a few Mordheim extras. Really this is a load of spares but painted up they should look suitably roguish and ill-disciplined and the the whole "use what you have" idea is pure Oldhammer to my mind.
  • 1 Sergeant (Hand Weapon; Extra Hand Weapon)
  • 11 Free Company (Hand Weapon; Extra Hand Weapon)

Lumpin Croop's Fighting Cocks (10 @ 150 pts)
One of my favourite Regiments of Renown and a bit of a reward for painting seemingly endless lots of complicated renaissance style clothing over the last few years :-)

  • 1 Lumpin Croop
  • 1 Ned Hamfist
  • 8 Halflings
Total: 1,028 points

Here's a quick shot of all the lead laid out for prepping...


I'm really looking forward to seeing everyone else's efforts once again. Thanks to our OWAC Lords and Masters for putting things on again. Great community spirit is the very essence of Oldhammer to my mind.

Roll on January 1st so we can get started!

Cheers,
Millsy

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