Showing posts with label Empire. Show all posts
Showing posts with label Empire. Show all posts

Thursday, May 16, 2024

Samuel’s Empire - Grand Army of Nuln - Rank & File III : Gunnery School Handgunners (185 pts)

This month I finished off the handgunners that I started before the unfortunate mulligan of last month. Even with the extra time though it was still a struggle due to crazy work schedule and unfortunate lingering effects of sickness. 

The scheme is the same as the previous gunnery school models so no changes there. Really very lovely sculpts. I especially like the champion and am really satisfied with how he came out. Over to the pics to do the rest of the talking:





Rank & File III (Apr): 

 - 17 x Handgunners : standard, musician = 152pts

 - Champion: handgun = 33pts


Next month I tackle the last of the Rank & File, but I get to explore new scheme as I move on to the Flagellants.

 

Peace out

Samuel

Monday, March 11, 2024

Samuel’s Empire - Grand Army of Nuln - Rank & File II : Gunnery School Artillery (295 pts)

This month was a short one and as I had a week long business trip planned I needed to pick the lowest model count and get to work sharpish. So to that end, it weas time for the big guns!!!


For all the Gunnery School based models I wanted to add a spot colour. So based on the various different colours used by Nuln units in the literature I decided upon green. Pretty happy with how it turned out.












Von Glockenspink himself!

Heimerdunkel, the man sent to keep an eye on things


The wood is very well sculpted, but boy is it a pain in the ass to paint. 


Points so far:-


Rank & File I (Jan): 

 - 19 x Halberdiers : light armour, standard, musician = 189pts

 - Champion: halberd, light armour = 34pts


Rank & File II (Feb):

 - Mortar = 100pts

 - Great Cannon = 95pts

 - Helblaster Volley Gun = 100pts


Total so far = 518pts


Next month on to some handgunners also from the Gunnery School

Peace out

Samuel



Sunday, March 3, 2024

Bill's Leader Month: Burgomeister Livorno Nebelhorn & Entourage

 February is a short month, and for me at least it tends to be punctuated by two events: first, the annual Running GAGG gaming convention, hosted by the Geneseo Area Gaming Group at the State University of New York at Geneseo. I've only missed the convention two or three times since 2005, and it is the social event of the year for me. Second, my wife has a terrible tendency to get horribly ill in February; gallbladder attack one year, horrible infection following wisdom tooth extraction another year, etc. Because of the shortness of the month and planning around these two events, I decided to make February my Leader Month this year and give myself a break from rank and file painting.

Running GAGG has come and gone for this year now (and I used miniatures I'd painted to one of the RPG sessions I ran there), and my wife got hit with a terrible case of food poisoning on Valentine's Day that she's still, as of this writing (February 18) recovering from. So it's a very good thing I budgeted my painting accordingly!

For this month I have my general, wizard, and battle standard bearer.

Burgomeister Livorno Nebelhorn (Level 15 Hero, Light Armor and Shield) is the leader of the town of Vogelburgh, a position he inherited from his father (he is named for his Tilean grandfather on his mother's side). A stout and stern man, he takes his responsibilities as burgomeister seriously, and takes his place on the front lines in battle to defend the town and its people. 


The figure is from Satyr Art Studio's "Oldhammer Personalities" pack, sculpted by Drew Williams (I told you we'd see his name again in my OWAC entries this year). I went with a predominantly black and red scheme for him punctuated by pops of yellow, instead of focusing on yellow and black; once I glued the shield in place I really felt confident that that was the right call, as the yellow of the shield helps balance the black. Decal on the shield is from "Carthage Must Be Destroyed," and was a breeze to apply. I went into this challenge expecting the decals to fight me every step of the way, and so far that has not been the case. Knock on wood.

Master Harlund Sandorsz (Level 10 Wizard), of the school of Amber Wizardry, is the man responsible for Vogelburgh's famed giant chickens. His eccentric husbandry and chicken feed enriched with 11 secret herbs and alchemical reagents has caused prodigious growth without sacrificing flavor. 


Figure is from Old School Miniatures, and they don't have a sculptor listed on the website for this figure but I half suspect he's a Drew Williams sculpt as well; the details of the face and the way the drapery of the robes is sculpted makes me think of Drew's style. I could very well be wrong. Either way, he was a pain to paint; I don't know what it was but the slightest touch caused paint to rub off the folds of the robe. I think a couple times I just looked at the figure wrong and paint just disintegrated. 

Karl Hendl (Level 10 Hero, Army Standard Bearer, Light Armor, Shield) is the promising young man tasked with carrying Vogelburgh's standard into battle and displaying the town's pride. 

This is an F2-series Fighter from Citadel Miniatures, originally armed with an axe; when he arrived from eBay, the axe was badly bent and the metal stressed enough that I simply trimmed it away, drilled out the hand and inserted a 4" steel pin for a banner pole. The banner topper was original from Games Workshop's Dogs of War mercenary regiment, "Lumpin Croop's Fighting Cocks." I had originally intended to make a press mold of the standard top, make green stuff copies and use them across all the units of the army but I just couldn't get the castings to come out nicely. Ultimately I drilled into the standard top and inserted the steel pin into it. 

This banner isn't freehanded the way last month's was; I designed this banner is MSPaint using a clip art scroll and rooster design, printed on regular computer paper and then painted over the flag. The lettering on the scroll is hand written using a Micron Pigma Pen with a .5mm tip. 

Points-wise, these three are:

  • Level 15 Hero, Light Armor and Shield - 83 points
  • Level 10 Wizard - 85 points
  • Level 10 Hero, Army Standard Bearer, Light Armor and Shield - 108 points

For a grand total for this month of 276 points, and 522 points for the Challenge so far. 

 For added fun, can you name all the chicken references I've made in this post?

Sunday, February 11, 2024

Samuel's Empire: Grand Army of Nuln - Rank & File I: Captain Gruber's Guard

Okay so month one was a real slog. Caught a cold halfway through the month and then just managed to recover when my son brough home a stomach bug which took the whole family out for a week.

On top of that the Perry twin sculpts whilst incredibly beautiful miniatures are busy as all hell. It makes painting them very meticulous especially at the initial base coat colouring stages of the process. Probably the longest it’s ever taken me to basecoat a unit.

Anyhow that said I think that these are the finest paintjobs I’ve ever managed to achieve, and I’m really very pleased with them. During last years OWAC I really defined my painting style and the results are paying dividends. So, I couldn’t be happier and look forwards to painting up the rest of the army over the coming months.

The Black Guard, commissioned from the Nuln city guard with a lucrative offer. Of course lucrative normally means suicidal mission, so made up of those in crippling gambling debt, on offers to defer jail time or young and under the impression that they are invincible.





Captain Marcus Gruber, retired professional soldier and recent widower who has taken on the lucrative if doomed double commission to give himself something to do rather than drink himself into a stupor. 


For my not so secret Santa I have rat king himself AdamH, the 13th member of the council. Some years ago in order to rope me back into oldhammer after a beer fueled discussion on the matter he purchased me some Pink Horrors, just incase I decided to back out or the like (little did he know I'd already dropped a couple of hundred on evilBay). Until now I've not managed to find a fitting army for them even though I do like me some Tzeentch. However given the circumstances I thought it fitting that I paint one in tribute to his kindness:


Next month will either be the Nuln Ironsides (Handgunners) or the artillery batteries.


Peace Out

Samuel

 



Sunday, February 4, 2024

Bill's Rank & File Month 1: Totleger's Carvers

 "Vogelburgh is a small village, up in the foothills of the mountains, forgettable aside from its monstrous poultry (and largely forgotten by the Empire at large except during tax season). It musters and supports only a single small regiment of state troops - a regiment of Helblitzen, zealously trained and drilled by Captain Totleger. Though they be few in number, their training is comparable to any regiment raised in more cosmopolitan regions of the Empire, and their strength is bolstered by that of the ogre known as 'Big Frug.' Frug is considered something of a mascot to the regiment, dressed in a fine uniform and assigned the all-important task of guarding the regiment's lager ration."

 

Here we are, month one of OWAC VII is in the bag! I'm not going to lie, I struggled a little bit this month; I'm really out of practice painting figures that have been primed white, and I'm definitely still getting the hang of using Contrast paints effectively. A big chunk of the month was spent dreading the possibility that I'd made a horrible mistake - either in choosing this army instead of my comfort Waaagh, or in not priming black and doing 'slap-chop' style painting with the Contrast paints. 

Once I started applying highlights (and in the case of the yellow, painting Vallejo Golden Yellow over the Iyanden Yellow Contrast), I started to feel a lot more positive about what I was doing. As always, it's important to trust the process; I think the end result is pretty good all things considered.

The Halberdiers are Wars of the Roses billmen, originally released by Front Rank Miniatures (and now manufactured and sold under the Front Rank name by Gripping Beast). They're pleasingly solid sculpts, comparable to 5th and 6th edition Empire figures in size and dimensions. Definitely took some work to clean up the mold lines and excess material, so the molds might be ready for a remaster in the near future. 

 


Big Frug is an Imperial Ogre from Knightmare Miniatures, sculpted by Drew Williams. He's a charming sculpt as well, which comes as no surprise given Drew's talent. I've got a rather substantial number of trolls he's sculpted and they're wonderful, and we'll see more figures from his studio in this army before this OWAC is done. The barrel he's standing guard over is part of a set from Dunkeldorf Miniatures, based out of Denmark. A lot of them have skulls, wine bottles or candles atop them, but I definitely think this one, unadorned save the iron cross design, fits better with him. 

Dunkeldorf's figures are ideal for player characters and NPCs in games of Warhammer Fantasy Role-Play, though they are closer to 32mm scale, making them tower over standard 28mm figures. I've got a couple that I've incorporated into this army, but it was a bit of a surprise to realize these figures are head and shoulders taller than almost everyone else in the army. And speaking of Dunkeldorf, their "pets" accessories yielded this charming rooster for my purposes:


So here we've got what we'll call 19 Helblitzen (that rooster's a fighter!) and Captain Totleger, a Level 10 Hero. So points-wise, that looks like:

  • 19 Helblitzen, plus standard and musician = 189 pts
  • Level 10 Hero with hand weapon and light armor = 57

For a points total this month of 246 points.  


And again, here's my "price of entry/secret santa" figure before it goes out:



Thursday, December 28, 2023

Samuel's Intro Post - OWAC VII - Von Glockenspink's Commission: Grand Army of Nuln

So it’s that time of year once again where we gather ourselves and the hollow remnants of what was once our flourishing wallets to partake in the grand challenge of actually painting some of the things that have decimated our finances. But where we find ourselves paupers in the bank account, we are rich in the small lead figures department. And what a fine feeling that is.... right?

This year I’m going back to my roots of WHFB and a new army to boot. Recently, and quite fortunately, I’ve found myself in a wonderful group of Oldhammers who play WHFB pretty regularly. I’ve painted a fair bit of old lead in the previous five OWACs that I’ve participated in, however I only have one WHFB army painted so far. And I’ll be honest, whilst I love my Savage Orc army I’m getting a little bored of it. Time for some fresh blood. So this year I’ve opted for an army that I’ve admired since childhood, a grand Empire army of Nuln. Generally, I like to stick to themes with reasonable strictness. So that means plenty of artillery, gunpowder weapons only and a smattering of Sigmar nutters.

 

The back story:

Hendrick Von Glockenspink, Master Gunner, Master Engineer and Professor of Comparative Blast Dynamics at the Nuln School of Gunnery had a theory. Or perhaps a better description would be many theories that made one grand and brilliant over theory (including ones shoehorned in as they had no better place to go, like the one about the rat stubbornly occupying the corner of his office watching him, he even wrote a paper about that one but thought better of it before publishing). And the core of his grand theory was that velocity was proportional to the death of the object.

He had proven it many times over and even published a 700 page manuscript (727 pages to be precise) detailing all his testing and proofs. Including the spectacular results of the biannual Grand Exhibition held between Nuln and Altdorf in which his personal design of the Helblaster was mounted on a track and used at steadily decreasing range to blow things apart. There was absolutely no doubt in the test results. The things (mostly criminals and the odd witch) were far more dead at a much faster rate the closer the cannon got. Indisputable!

And yet, there were some who continued to doubt the veracity of his theory! To doubt him even! There were some that even went beyond that, called him a fraud and publicly labelled his theory poppycock! The cheek of such Dummkopf! It just would not do, he refused to let such insults stand. He would prove once and for all his methodology was the only way to design new gunnery. And there was only one way to do it. One way that removed all doubt. One way that even the truth deniers could never stand against. Real battle-hardened results.

The commission had been drawn up. The Von Glockenspink name would go down in history as the man who proved them all wrong. He could taste the victory already!



 

The list

1 x General on Griffon …. 250pts

1 x Wizard Champion …. 118pts

1 x Wizard …. 56pts

 

20 x Halberdiers with full command inc Champion …. 177pts

18 x Handgunners with full command inc Champion …. 182pts

20 x Flagellants …. 200pts

 

Steam Tank …. 200pts

Helblaster Volley Gun …. 100pts (Von Glockenspink's Pride)

Mortar …. 100pts

Great Cannon …. 95pts

 

Total …. 1278pts

 

As those who have been following previously will know I’m a practitioner of the eye wateringly bright 90s vibrancy, and this year will be no exception. Nuln is a little more challenging on that front being as its mostly a black scheme, but I’ll be using a few spots colours of clean bright yellow, red and white to make things pop. Fingers crossed it’ll come out how I intend it.

 

So that is about all. I’m looking forwards to get cracking and good luck to all the challengers.

 

Peace out

 

Samuel

Sunday, December 24, 2023

Bill's Defenders of Vogelburgh

Here we are again, OWAC VII! I sat out OWAC VI, and went to the Field of Bones the year prior, but I’m back with more orcs and goblins to cont...wait a minute. Wait. These stout little guys lack the ears and noses to be goblins. And these are clean, well-armored human beings, not orcs. What gives here?

 


Yes, I’m taking a break from the Waaaagh to pursue another, smaller project this year. Every year I’m blown away and inspired by Jaeckel’s absolutely brilliant armies, with their strong narrative focus and thoughtful unit selection to support that narrative. And I’m still in awe of Byron’s stunning “Army of Güsseldorf” from OWAC V. Between these influences, I decided I wanted to challenge myself to build an army that tells a story, that has a tight focus, with unit selections that make sense within that story. And I wanted it to be fairly light-hearted and whimsical, an army rich in puns and cheeky winks at the audience.

 Going through my pile of opportunity, I realized I had a goodly amount of Halflings from Old School Miniatures that I had started painting and stopped work on years ago. After a bath in stripper they were as good as new. A 3rd edition Empire army with Halfling allies sounded like it would be a nice change of pace from the orcs and goblins. Looking at what else was on the market that I could bolster these halflings with, an idea for a narrative began to form…

***

Vogelburgh is a small, sleepy community in the Imperial province of Averland, nestled in the foothills of the World’s Edge Mountains, two or three days’ ride north of the fortress-town of Grenzstadt. It is bothered occasionally by wandering bands of orcs (usually survivors of failed invasions through the Black Fire Pass), and more rarely by beastmen, but for the most part is a peaceful place where nothing particularly exciting happens – which is exactly the way the inhabitants prefer it. “We’re a quiet town, for quiet people,” as Burgomeister Livorno Nebelhorn is fond of saying.

The closest thing to a claim to fame held by Vogelburgh is its unusual poultry. Under the eccentric husbandry of Amber Wizard Harlund Sandorsz, Vogelburgh’s chickens grow to prodigious size, with the largest being the size of ponies. Sandorsz’ giant chickens have been investigated three times in the last five years by the Cult of Sigmar for any evidence of Chaos’ influence; in all cases, the inquisitors have returned to Altdorf satisfied (and almost a stone heavier than when they’d arrived in Vogelburgh) that nothing untoward is happening.

Some point to Sandorsz’ chickens as the reason why Vogelburgh hosts one of the largest populations of halflings (relative to the village’s overall size) outside of the Moot. When asked about this by travelers, community elder Bobo Sweetbread responded solely by licking his fingers and grinning.  

Vogelburgh hosts a small garrison of Imperial halberdiers, but is otherwise defended in times of need by a rowdy (and often wholly-drunk) militia and the village’s huntsmen and mountaineers, bolstered by a mustering of halflings. If travelers’ tales can be believed, Sandorsz has even driven the biggest and most aggressive roosters of his flock into battle, allowing the belligerent birds to kick and peck would-be invaders.

***

Yes, chickens! I spotted the Halfling Chicken Riders offered by The Assault Group and was so amused I had to incorporate the idea of giant chickens into my army, and it quickly grew into a theme. Given that this is a 3rd Edition Empire army, I opted for War of the Roses historicals (rather than the 30 Years War vibe that later became standardized for the Empire) for my State Troops and archers, with reissued Citadel C2 and C4 mercenaries from Wargames Foundry to represent my drunken militiamen. Characters came from Satyr Art Studios and Old School Miniatures, and a few further odds and ends came from Midlam Miniatures, Knightmare Games, Lucid Eye Publishing and the stunning Dunkeldorf line of Warhammer Fantasy Roleplay-ready civilians from King Games in Denmark.

Here’s the army list I’m currently working with:

 

The Defenders of Vogelburgh

 

Characters (365 pts)

Burgomeister Livorno Nebelhorn – Level 15 Hero, Light Armor, Shield: 83 pts

Master Harlund Sandorsz – Level 10 Wizard: 85 pts

Karl Hendl – Level 10 Hero, Army Standard Bearer, Light Armor, Shield – 108 pts

Captain Peter Totleger - Level 10 Hero, Light Armor = 57 pts

Sergeant Gerhard Nebelhorn - Level 5 Hero, Light Armor = 32 pts

 

Rank and File (457 pts)

Imperial Army Garrison, “Totleger’s Carvers” – 18 Helblitzen, Standard + Musician = 180 pts

Conscripted Mountaineers - 10 Bergjaeger = 130 pts

Vogelburgh Militia, “Peggy’s Paramours” - 19 Ersatzsolder, Light Armor, Standard + Musician = 147 pts

 

Allies (281.5 pts)

Elder Bobowicz “Bobo” Sweetbread - Halfling Contingent Commander on Pony = 80 pts

"Yeggs Benedict and the Double-Batter Boys" - 12 Halfling Militia, Standard + Musician, Champion = 88 pts

"Shandy Kleer's Pluckers" - 9 Halfling Scouts, Champion – 113.5 pts

 

Monstrous Host (48 pts)

8 Giant Roosters (count as Boars) = 48 pts 

 

Misc. (0 pts)

Der Bierwagen - Baggage Train = 0 pts 

 

Points Total: 1151.5 pts 

 

Now, obviously, this is a very “low level” army – having a Level 20 or 25 Hero leading the defense of this tiny little podunk town didn’t feel right, and I similarly couldn’t justify making Sandorsz a very high-level wizard. There will probably be a few other figures given individual names along the way; for example, the barmaid overseeing the Bierwagen is the Peggy all the militiamen are besotted with. Time permitting, I may add a unit of Halflings mounted on giant roosters to my allied contingent; they're not on the ally list provided in the Warhammer Armies book, but I've statted them up based on the numbers on the main rulebook for 3rd edition.

Since this year we’re adding boasts as an additional self-imposed challenge, I’m committing myself to learning how to apply decals and make them look good as part of the Old World Army Challenge. I’ve got a sheet of heraldry decals with a row of roosters, and ideas of where I can apply them throughout the army – the Burgomeister’s shield, atop the Army Standard, etc., so I'm hoping I can make this work. As you can tell from the 4" steel pins used as standard poles for the Army Standard Bearer and helblitzen unit, I'm intending to go big and dramatic with the flags as well.

And finally, my Entry Fee figure; a classic Citadel C2 Fighter, painted as a tester to see how I like combining contrast paints with normal layering and highlights. I think he came out very well, and I'm looking forward to sending him along to a to-be-determined recipient!


 Good luck in January, everyone!



Jaeckel's Army of the White Lady - Introduction


The starting point of this new army is a visit of the Chateau de Chenonceau, and in particular, the bedroom of Louise de Lorraine. After the assassination of her husband, King Henri III, Louise fell into deep depression, and began to dress in mourning white clothes, being nicknamed the "White Queen". In her castle, she covered the walls of her room with black, only decorated with shovels, cornucopia shedding tears, thorns, and white feathers (in French, "penne", for feather, sounds like "peine", for pain).  

Examples of mourning symbols painted on the walls

These walls sparked my imagination, and I started to think about a bretonnian widow, Louise de Montfort, refusing the death of her husband, and going to war with his remains. For nobles dying away from home, there is indeed an ancient ritual, the excarnation, inherited from the Crusades against Araby, where the body was dismembered prior to boiling in wine or water. The viscera were often buried at the place of death, but the heart and the bones were then transported back to the deceased's home. 

In the case of Heinrich, Count of Schädelheim, his remains do not rest in peace in the family's vault... but follow the White Widow on the battlefield, protected by men at arms dressed in black as a sign of mourning.

The heart of the deceased prince-bishop of Würzburg is brought to Ebrach abbey, delivered on a carriage drawn by four horses. Illustration from the Würzburg chronicle, by Lorenz Fries

The sinister look of Countess Louise's army is even exacerbeted by the generalisation of excarnation to ordinary men and creatures fallen on the battlefield. The skulls of the fiercest opponents are displayed as a warning to the enemy, while the remains of fallen soldiers are kept in portable shrines by their comrades, with the promise to lie one day in the Gardens of Mòrr. 

In each regiment, a Death Crier shouts the losses, and chants the exploits of the fallen brothers in arms. He uses his bell to repell the evil spirits, and brandishes a lantern to guide the friendly souls. As for the necrologists following the White Widow, they log in the Schädelheim Chronicles every death suffered by the company.

In terms of miniatures, I have a stack of early 90s miniatures that has been waiting for far too long. For the infrantry, I have opted for rarely seen models in an Empire army: the spearmen. I guess they sucked in terms of game, plus the fact that GW had released only four models... which doesn't help to build full regiments. Below my basic conversions: I have used spearheads of undead warriors, skulls, imperial heads from various boxes, and a few bones stolen to the ghouls. Two gunners have also been transformed into a spearman and a standard/shield bearer.

 

The second unit to join the White Widow is archers. Since there are 9 different models, I have only played with skulls and arrows, to tie the regiment to the general theme of the army. 

The third unit is the inner guard of Louise de Montfort, built with Reiksguard foot knights. As GW released only 8 of them, I have complemented the initial lot by converting a standard bearer into a Death Crier, and adding a Captain.

 

The fourth unit is a band of Mourners, based on the 6 flagellant models released in the 2000s. Rather than hammers and flails, these followers of Mòrr favor tools used by the gravediggers, the shovel and the pickaxe (recalling one the panels seen in Louise de Lorraine's room). 

As you can see, each regiment has a Death Crier, all derived from the "Clocheteur" depicted in Les rues du vieux Paris by Victor Fournel.

 

 

Below a few trials to see how gloomy this army will be...


Using the 4th edition Warhammer Empire army book we should have: 

  • Characters = 418 points
    • 1 mounted general (the White Lady) = 103 points
    • 1 wizard champion (the priest of Mòrr) = 118 points
    • 1 wizard (the necrologist) = 56 points
    • 1 champion with light armour and long bow = 35 points
    • 1 champion with shield, heavy-armour and double-handed sword = 36 points
    • 1 hero with heavy-armour and double-handed mace = 70 points
  • Regiments = 466 points
    • 14 spearmen with shield, light armour, standard bearer and musician 16 x 9 = 144 points
    • 9 archers with light armour, standard bearer and musician 11 x 10 = 110 points
    • 9 reiksguards with standard bearer and musician 11 x 12 = 132 points
    • 9 flagellants with standard bearer 10 x 10 = 100 points
  • War machines = 100 points
    • 1 mortar = 100 points
  • TOTAL = 1004 points

 I still need to work on some characters, the warmachine and its servants. 

 In the meantime, enjoy the holidays, and see you in January with the first regiment!

Tuesday, August 1, 2023

Jaeckel's Castle Wittgenstein - Conclusion

Another OWAC, another (small) army painted. As often, despite the months of preparation, new ideas have emerged during the challenge, some finalized in due time, others deferred to a later date (and most probably given up forever). This year, flipping through the pages of "Death on the Reik", I have (re-)discovered an incredibly rich scenario, full of weird ideas, and nicely illustrated by late Martin McKenna. 

 This resulted in adding to the initial plan the ogre torturer, the Wittgenstein creature, and the ugly Slurd. I wish I had more time to work on some cavalry, using beastmen as scouts, to build a cage wagon filled with peasants captured beyond the frontiers of Wittgenstein baronny, or to work on a new unit of mutants/beggars. Anyway... Let's recap what has been done for this sixth edition of the OWAC (and my fourth participation).

  • 10 crossbowmen (100 points), plus one guy painted in January that was meant to complement a more difficult month (never shown before);

 

  • 15 halberdiers with musician and standard-bearer (153 points), plus Shif Doppler, level 10 hero with flail and heavy armour (59 points);

 


  • 15 peasants with musician, mascotte and spears (112), supported (cough cough) by their good doctor Rousseaux, incompetent level 5 wizard (60 points);

 


  • 10 cannibals (fleglers) with musician and standard bearer (108 points);

 

  • and finally, the general, a level 15 sorceress (155 points), and her suite of weirdos, including a mercenary ogre with light armour and double-handed weapon (256 points).


 Total: 1003 points... that was close! 😛

At this stage, I have to admit that I'm not sure to join the next edition of the OWAC. The not-yet-released range of AOS Cities of Sigmar is incredibly appealing (can't help seeing Gary Chalk's influence in some designs), and chances are high that I'll paint a lot of plastic in the coming months. We'll see... 

 Anyway, thanks again Iannick for the organization, the two-headed lamb is finally on its way to Canada!

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