Showing posts with label Necromancer. Show all posts
Showing posts with label Necromancer. Show all posts

Sunday, August 2, 2026

Ben D's Skellibobs - OWAC IX WRAP UP

It had to happen eventually folks.

We got to the end of OWAC IX.

For those of you just tuning in, I’ve been painting an army of Undead Gnomes with paint schemes inspired by works from David Gallagher and Ian Miller, as per the prompt of this season’s challenge.

Ian Miller

David Gallagher

I began OWAC IX reflecting on what the challenge would be to me, or to be clearer which aspects of the project would be the challenging part. I think in previous years I have made volume the focus of my challenge, since I delight in surprising the readers of this blog with oddball filler or kooky units, but this year was different. There had been rumblings of doubt about people finishing their projects this year given the stresses of the world, and recognizing those concerns in myself as well, I made the army compositionally something I was confident I could paint in all of 6 months. With that fear quenched, I decided to paint not just with the palettes of these artists (which was already the challenge,) but to also paint more fantastically. 

What does that mean? 

I feel that for a long time my sensibilities were drawn from earthier and more naturalistic color groups, like how Frog and Toad is illustrated with a small range of colors, but all of them are drawn from the nature that Arnold Lobel translates into the aromantic amphibian adventures. Gnomes don’t exist, but assuming the fantasy realism and lowness of fantasy, they’d have only so much dye for their clothes, and maybe a homogenized skin-tone depending on how much contact they keep with communities outside their own. Since I didn’t imagine the undead gnomes as having a culture they actively engaged in (I am unsure of skeleton sentience,) their material culture would be a stagnation of the culture they were harvested from the graves of, while their current continence would be a reflection of the magic that raised them from the tomb. My goal was to paint as much of the magic onto the miniatures as I could, hence the extra high saturation of colors, and the decision to paint the skellibobs’ bones like they were enchanted instead of fresh out the dirt.


Here is the army, as originally proposed

Undead Lord - Vampire Lord on Dragon - 825 pts
2 Necromancers - 68 pts/each
20 Skeleton Warriors - Full Command and Halberds - 257 pts
20 Skeleton Warriors - Full Command and Halberds - 257 pts
10 Wights - Full Command, Spears, Shields, Heavy Armor, Skeletal Steeds - 528 pts

Total - 2003 pts

Hmm, actually there is one addition that I failed to mention. Last month I revealed that my second necromancer was actually Heinrich Kemmler the Lichemaster, but as many oldheads know, where there’s a Kemmler, a Krell is sure to follow.


Unfortunately I couldn’t find a Krell in budget and in time for my OWAC deadlines, but I did place a last minute Ral Partha Europe order that happened to include a powerful looking skeleton champion with an iconic helmet. Although it’s not an exact 1:1 I was reminded of the named equipment of Fafrd and Grey Mouser; their weapons have names, but the physical objects are replaced time and time again. This is a Krell with a Black Axe of Krell. Is it the Boneripper of Theseus? Maybe. In later editions, Krell’s Axe is a magical equipment your Vampire Counts characters can take, meaning that Krell and his axe are not attached at the hip, and it could be that if there is a singular magical Black Axe of Krell, it could be one of Krell’s goals (he is likely on the more sentient side of skeleton) to be reunited with his iconic item.

Anyhow, Krell isn’t the only extracurricular model of my army.


As mentioned previously, I do like my detours and surprises, and so while I don’t have 5e points for all of these figures, the army has grown beyond its original footprint. This delights me to no end. 

The full roster is actually

Heinrich Kemmler and Krell
Necromancer
Vampire Count on Dragon
40 skeletons
10 mounted wights
3 ghosts
3 stands of crow swarms
15 zombies
10 mummies

And judging by my recent acquisitions, we’re likely to see more before this army is put to rest.

Congratulations to all of my fellow OWAC IX conquerors; I hope you’re proud of what you’ve accomplished, and that you’re taking a well deserved rest.

If you aren’t though… I hope you’re having fun planning for next year’s OWAC project!

The Artist Gets a Hat


That's all I've got to say from this side of the keyboard. Thanks for all the fun, and see you next year!


Thursday, June 5, 2025

Ian's Undead - May Rank and File, and an extra (320 points)

" Just remember that death is not the end "

            - Nick Cave and the Bad Seeds (Death Is Not the End, 1996)


My goal for the month of may was achieved in 3 days at the beginning of the month. I painted 4 Bat Swarm bases (which I will count as a single Swarm for 250 points from the WFB Armies book). 

It left me plenty of time to add some extras to embellish my army... which I did not. At first I really wanted to finish 5 Black Knights I started in the previous OWAC but after two weeks I couldn't find the motivation to complete them. I was feeling bad because I really wanted to add something else, having still plenty of time. So I rummaged into my pile of undead shame and found what looked like a mounted necromancer. I had no idea where it came from. I asked on the Oldhammer identification group on Facebook and didn't had to wait too long : Nightmare Mounted GrimReaper from RAFM miniatures. It looked oldschool enough for me and would be a nice addition to my army.





The OWAC Ocho Undead Army so far :


January 2025

20 skeleton archers - 240 points


February 2025

Mulligan - 0 points


March 2025

10 ghouls - 80 points
4 wraiths - 300 points

April 2025

3 Screaming Skull Catapults - 255 points

May 2025

1 Bat Swarm - 250 points
1 Evil Sorcerer (Level 5 Necromancer) on horse - 70 points

Total : 1 195 points






Only one month left! June will be my leader month. I am planning on painting only 2 miniatures: a vampire and a necromancer.

Cheers!

Ian

Sunday, May 12, 2024

Paul's Wood Elves of Avelorn - Leader Month: Lords and Ladies (315 pts)



Painting delayed - insert holiday here...

We had to alter plans this month as despite having our fourth and final rank and file months scheduled and underway, a very busy but enjoyable month away from the painting table got in the way so we have swapped over to Leader month

However, we did have great fun visiting cathedrals to look at tombs of kings and crusaders, and a spot of light weapons drill with reproduction medieval weaponry, and we managed to squeeze a game of WFB5 in with some mates using the minis we have painted so far this OWAC, so it wasn't all bad :p



Phwoar! Look at the patina on that!

As is often the case at this stage in the OWAC I found myself making some compromises on quality but finding previously unapproachable models half painted themselves because by now I knew the colour scheme and recipes I wanted to use to represent different parts of the army.

Firstly my general, the Lord of Late Summer, using the same deep reds and greens, and golden browns as my core archer unit(s).

I kept to a very restricted colour scheme, even with the mount, although I enjoyed varying the colours so that the mount has a slightly more fey appearance with its green mane and red hooves. It's not my best work but I think it's punchy enough to get away with it.





Next up is the Elven Sorceress on (Bl)Unicorn, which ties in with some rider/mount swap possibilities with my High Elves, and gives me a possible mated pair for D&D and narrative games etc. (I think the Blu-nicorn is the stallion).

In fact, although I've shown the Blu-nicorn and Wood Elf sorceress together as that is what I have painted this month for the OWAC, I think they are unlikely to team up together in games as the Chrace themed revamped Unicorn from a previous OWAC now fits much better with the Chrace/Winter themed side of my Wood Elf army, as shown below. The Blu-nicorn will better suit the Ellyria/Tiranoc elements of my High Elves (also shown below with the High Elf Sorceress from a previous OWAC).







Total for the month:

Wood Elf General (steed, lance, light armour) - 166 pts
Wood Elf Sorceress - 59 pts
Unicorn - 90 pts

Total: 315 pts


No extra points for these but I have been meaning to finish the banners for the archer units and in an effort to get things done and the spirit of compromise (for me the OWAC is about getting stuff finished, not necessarily perfect), I've added these pennants in the unit colours as my planned designs would work much better on standards with cross poles rather than the Wood Elf icons which I find tend to dominate. They could definitely be better, and I may revisit the banners with more iconography in the future, but they will do for now and certainly make the units look more complete.



Tom's Bony Bit



Having changed plans to paint my leader this month, I had the chance to use contrast paints as he is a D&D mini with a pre-painted white undercoat. The sculpt was hard to paint because it is all in one piece with lots of hard to reach places, and the white undercoat shows through. I liked using contrast paints because I could cover more area quickly, but the sculpt still made this tricky.  

I have tried to use the same colours as the rest of the army, although matching contrast paints to Vallejo and Citadel acrylics is not always easy, I think I did OK. I used purple again for his magic, this is a mix of purple tone and Vallejo acrylic, and the black body suit is Abaddon black citadel acrylic. My dad thinks he looks like a Marvel Supervillain, and I'm happy with that description.



Here he is raising a refurbished skeleton warrior to add to next month's unit


Total for the month:

Necromancer Lord - 410 pts

Total: 410 pts

Now for the good stuff - we finally get to play a game with our painted minis!



Battle Report - Undead vs Wood Elves 1500 pts (WFB 5)

In which mistakes were made, hopes crushed, and Elven reputations restored!





As the two sides lined up against each other the generals surveyed their troops. Much smack was talked about the terrifying wraiths and the potency of Elven archery, but it remained to be seen if the Elves would be able to prevent the evil forces of the Undead from encroaching on their sacred forests.

Elven archery did indeed prove potent, as did Elven magic, and the Undead Cavalry saw their numbers reduced in the first turn, and then were stopped in their tracks by pesky Elven magic. Heads up on our two big mistakes, we gave Wood Elves too much High Magic and we didn't make enough use of the Necromantic magic ability to cast spells multiple times until too late in the battle, tbf I think this did have an effect on the result, but it didn't stop us having fun!



The Undead marshalled their own pesky magicks unleashing the banner of wrath against the Elven archers and starting to whittle them down. The Wood Elf mage champion took aim with their Wand of Lightning and blasted the unit of Spectres that had been floating menacingly towards the Elven left flank. With lightning flashing back and forth between the forces it seemed like magic would be a deciding factor in the battle.



The manoeuvrability of the Undead army also became a factor as the fast moving Cavalry became isolated and were picked off by Elven magic and the special attacks and defences of the equally fast moving War Dancers, the main blocks of both armies moved only a short distance from their back lines. It was cunning Necromantic magic that summoned skeletons and then reinforced units to keep the right flank of the Elves engaged in dogged hand to hand combat for a number of turns before they were finally defeated by a flank charge from the Wardancers late in the game.


Meanwhile the advancing Wraiths had been causing much more terror in their real life commanders than in the Wood Elf units, with the high LD value of the General meaning that they withstood the effects of both Terror and Fear and stood their ground.

The magic weapons wielded by the General, and the Wardancer Champion combined with the special attacks and defences of the Wardancers proved enough to defeat the Wraiths, who had already been weakened by magical lightning. Phew! 


This was a turning point in the game as if any of those psychology tests had gone the way of the Undead then I don't think victory would have been quite so secure for the Elves, but at the end of the game the forces of the Undead melted back into the mists as their Necromancer turned tail and fled back to her master!


As you can see the Wood Elf general was magnanimous in his victory :p 







Tuesday, July 6, 2021

Maciek's undead: Return of the necromancer (890 points)

Leader month

As the last entry for this challenge, I give you the Necromancer and his evil lieutenants - a wight battle standard bearer, a vampire count and a vampire wannabe. The necromantic quartet is poised to rampage through the Empire and lead the undead legions in unrelenting onslaught against the living.

The Necromancer - is among the first Warhammer figures I acquired during a school-trip to the UK in mid-90s. I attempted to paint him before but results were never to my liking. I'm happy to finally give him justice after ~25 years. The classic styling choice for the undead is the funerary black & "liche purple" colour scheme, but it did not really pop. So I settled for a much more striking black and red. True to the Warhammer Fantasy Roleplay (WFRP) description, as necromancers progress in the black arts, they slowly take on corpse-like appearance - hence the alabaster skin, yellowish nails and circles under the eyes.

The Vampire - it is an old Heresy model which nails all the classic elements of a vampire look from the old Dracula movies - the dramatic cloak, imperious grimace, dominant pose and sleek clothing. As tribute to Bela Lugosi or Christopher Lee's depictions of Dracula, I painted him wearing all black with red lined cape and a white shirt underneath (not visible on the photo).

The wight battle standard bearer - I added him the roster later, as I wanted an opportunity to pour more WFRP soul into the army. My first post for this OWAC referred to the Lichemaster art as inspiration. My last entry has to reference another great WFRP cover art - the Restless Dead.

I always found this depiction of endless legions of skeletons inspiring, so that banner had to find a place in my army. Well, at least my interpretation of it :-)
 

Vampire wannabe / undead hero - This model was originally a hideous case of chainmail bikini vampire. I never had the heart to paint her, until I sculpted her a full chainmail shirt. I cannot sculpt well and her armour still looks really silly, but it is exactly that which triggered inspiration for the paint theme. What do you associate with ridiculous armours, strong desire to look "really evil", affinity for undead and literally wearing corpse-paint? Black metal!

Technically, she's still alive, but the darkness within leads her to join the legions of the undead.  With that corpse paint, she will fit well with the undead hordes and make a perfect dreg for the undead warband in Mordheim.

The acounting stuff:

The Necromancer (level 25): 340

The Vampire (level 5): 330

Wight battle standard bearer (level 15 undead hero): 135  (85-50)

Black metal warrioress (level 15 undead hero) 85

Total: 890 points

Overall, it was a fun month, I appreciate being able to spend more time on quality than on quantities of troops. Also a good opportunity to train different shades of black ;-) I cannot believe OWAC IV is now over and I actually made it to the end! I will try to use the momentum to finish off the few remaining undead models and if I can, will include them in the concluding post by end of July.

Cheers, Maciek

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