To guard against the misuse of Brotherhood troops by unscrupulous stronghold Lords, a Brotherhood force is always led by a close relative of the Lord, known as the Warlord. Under his personal command is a unit of the Hearthguard, drawn from the Lord's loyal retainers, who form an aristocratic class in the stronghold.
Warhammer 40.000 Compendium
And so the final month of painting for OWAC VII has passed! I had to finish ahead of time due to family holidays and didn't get to paint everything I would have liked, but, nevertheless, I'm very happy with this months output. It's a leader month so I spent most of the time painting leaders but managed to squeeze in some other models too and a small surprise.
I finished two sets of Warlords with their Hearthguards (one regular one and one in exo-armours), four Squat troopers, a Tarantula and a Termite tunneler to carry the exo-armoured heroes into battle. I ran out of tufts and my LGS didn't have the right kind so some of the bases are a bit minimalistic.
Warlord Forin Leadenshield with his Hearthguard. A land raider is allocated to these guys but I couldn't quite get it finished before time ran out. There's a bit more patina in the metals than with regular Squats as I figured their gear would be ancient artifacts.
These guys have access to a large variety of equipment but this one trusts the dreaded laspistol.
Next we have the still unnamed Warlord with his Hearthguard in
exo-armours. I'm glad that I could find enough of these models to make a
full set.
The power gamer's choice for leaders bursting out from a tunneler
Vollmer Adams leads the squad with an iron fist
I figured it's a Termite class tunneler. There are no rules for these things but I thought to use the rules below for them (which are essentially the Rogue Trader landing pod rules with the word tunneler substituted for landing pod).
Tunneler assault:
Roll for each tunneler at the beginning of your turn. A score of 5 or 6 indicates that it emerges somewhere on the table. A score of 1 indicates that it has emerged off-table. Scores of 2-4 indicate that it has not emerged yet and should be re-rolled in the beginning of your following turn.
Tunnelers emerging on the table surface at a randomly determined point (divide the x and y axis of the table and roll randomly along each). The tunneler will be travelling in a randomly determined direction and will plough through D6" of ground before coming to a dead halt. Work out damage from collisions immediately. Surviving tunnelers will burst open immediately and the crew can disembark to any position within half their normal move from the tunneler. Tunnelers emerging off-table are assumed to survive intact and the crew will enter at a random point on a random table edge on the following turn.
Termite:
So it's a completely random and potentially risky means to enter the battlefield and I love it.
This month in points:
What's next? I don't have a lot of time to paint before the wrap-up post deadline but might be able to finish some models that are nearly done. It would be great to add some tanks and possibly the terrain piece I built last month, but I'm not taking any stress about it as I'm very happy with this project already.
Until next month!
I like all of them, but the exo are my favourite.
ReplyDeleteThank you, the main objective was to tone down the ridiculousness of the exo-armour sculpts a bit and I'm pretty happy with the results
DeleteI wasn't expecting a Termite, that is so cool!!!
ReplyDeleteI was a bit surprised myself!
DeleteThis is yet another strong month for the Squats but the one I love the most is the Hearthguard with just his trusty vintage las pistol. He conjured instant scenes of the squad engaged in combat on the battlefield, the big guns blazing and his squad mates jest about who will end the day with the most kills while he casually waits leaning against a barricade without firing a shot, just polishing his pistol and smiling at the banter...
ReplyDelete... until the first wave of enemies hit and then he whirrs into action like an old spinning top, blasting away quick draw style, rapid firing and reloading and sending expert shots past the whiskers of his heavier armed squad mates to drop enemies just about to scrag them, all so the squad can keep up its heavy fire.
Great month. Full of character! :D
OMG, I love your vision! The said gunslinger happens to have two vintage pistols on his belt too and it fits your description perfectly!
DeleteAnother unrivalled month from Jaakko! The exo-suits and their drill are real stand-outs, but I also love how individual and characterful the Hearthguard are. This is what a Squat army should look like!
ReplyDeleteThank you for the kind comments! My original vision was a more mechanized one but other than that I'm very happy with them so far
DeleteAwwyeaaaaah! Great post, I love all the gifted models getting some paint - absolutely the best!
ReplyDeleteThank you! I had to crank myself to the fifth gear as the Tarantula arrived on the last possible painting day for this month. I'm glad I have more time for your Grom's Goblin Guard!
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