Monday, December 26, 2022

Adrian's Intro post - Blood Omen

Intro post


Adrian here, reporting in for another OWAC. 

This year I’ve finally fallen into another rabbit hole, succumbing to the desires of getting a small Rogue Trader force. But we are not only getting into the ancient times of 80’s punk and gritty Warhammer 40k, this year we will also descend into a RT-esque vision of the Horus Heresy.
I had a squad and a half worth of old metal, plastic and resin 'armour-through-ages' marines that I didn’t knew what to do with them. 

I was tempted to go full RT several times, but another 40k army that will be seldomly played… nah, pass it. Then, come HH and beakies are the new black again. I was talking to a friend on how could be the most heretical way that you can get into the Age of Darkness. So why not
A force that can be fielded in both games is not so different for the RT era style and lists. Also, for the OWAC I am limited mostly to the usual marine units, but in my evil masterplan I will expand it toward several of the heresy units that came after old RT artwork, WD conversions and 1st edition of Space Marine.

Now with the background:
0.067.011.M31. Following the arrival of messages from Terra seeking help from remaining loyalist armies across the Imperium, the Imperium Secundus is disbanded and the three Primarch start a campaign to arrive at Terra and reinforce the crown world.
Primarch Sanguinius of the Blood Angels legion prefer a fast approach to the Solar System like his brother Roboute Guilliman. However, while disagreeing with the punishment campaign that will execute his brother Lion El’Johnson, Sanguinius conceded that some sort of sabotage and scorched-earth strategy will be beneficial to relief the besieged terran fortifications when the warmaster forces arrive.
Several small task forces are dispatched to ensure that main supply lines behind traitor lines are disrupted. Several legion high ranking officers hope that this will also ease reinforcement to the also besieged Baal system in the near future if Terra is safe.
Lieutenant commander Lazarus of the 24th Chapter of the Blood Angels is responsible to conduct a campaign of scorched earth in the Calla Bryn sub-sector. His forces are not tasked with getting non-imperial planets into compliance anymore. Instead, any shipyard, supply warehouse, industrial complex or vital location must be annihilated no matter the cost.
The strike force achieved remarkable results in their mission until they encounter a signal of a Emperor’s Children cruiser nearby its next objective, a supply node and agricultural world in the Romeria system.
+++
T-251: Assault on Blaine’s Crane forge world is successful. Several units may undergo repairing and the force couldn’t deploy terminator armours and the heaviest armoured elements in the next mission. Agricultural world in the Romeria system node is marked as the main objective, high command is not worried that the heavy armour will be missed in this easy task. The system is under control of a small Word Bearer garrison and the local forces.
T-199: Arrival at Romeria system seems calm and without major problems. However, ship survey arrays detect a ship with the codes of the Emperor’s Children signature heading towards Romeria IV moon, Uneeda, the secondary objective and starting point of a local rebellion.
T-097: Lexicanum Trent, main librarian of the expedition, get up uneasy from his hyper-sleep with a fatal vision of madness, civilians killing each other, mutants, cultists, undeads and dark rituals. Several signs are familiar and start to rewatch several of his older B-type holo-movies to get informed about the menace of dark forces and the menace of possible reinvigorated corpses.
T-037: Resistance operatives on the moon are not responding. There is no further signs of the traitor forces either. The mission was specifically assisting loyalist freedom-fighters rebelling against the traitor government, destroy any element of the World Bearers and leave the logistic node in total disarray.
World communications give only statics or a cacophony of screams sometimes. Something feels odd for such a massive and busy food supply node in the enemy territory.

 

The Encarmine, firestorm class strike cruiser, approaching to Romeria IV and its moon.

Lieutenant Commander Lazarus gave the order to be battle ready and check all the available supplies. The marines will be deployed in 36 hours to investigate the moon and accomplish plan B: destroy the logistic capabilities of the system with or without the aid of local forces.

For this trip into the galactic civil war, I used the Space Marine Rogue Trader list. It was a matter of selecting points only, as either if I chose the RT or 2nd Edition lists there are several small deviations I need to consider for creating a force that can be played also in current Horus Heresy 2.0, and all the monthly requirements of miniatures and points are covered with both of them.

Tactical Squad Ramiel – 265 points

As you can see, the small changes are in the special and heavy weapons department. It seems that in the Horus Heresy no fun was allowed for the rank-and-file marine, and everyone should carry the standard pattern good ol’ bolter. I am using the points as per a normal squad because they will be rebalanced with the heavy support.


Tactical Squad Ismail – 265 points.

Same profile. These men haven’t got enough of the newly issued MKVI “beaky” power armours and wear older pattens. The sergeant has a power glove (converted lightning claw).


Assault Squad Zeruel – 255 points

It has been a pain in the *ss to clone all the chainswords because at that time they didn’t come with them, and getting enough rt assault weapon sprues is an impossible mission. This process adds an extra layer to the hate and love for the beakies. You hate assembling them, you love the resulting goofy looks. In this case I haven’t modelled the plasma or flamer pistols not because you cannot play them also in the HH. But because I was lazy after getting all the chainswords (in the picture there are two missings because they were still curing!) and didn’t want to clone those two weapons, but I am still deciding.


Devastator Combat Squad Gabriel – 165 points

A 5 man devastator unit. This is the other difference between HH and all the other versions of Warhammer since the 80’s. These marines follow the rule: “All the fun is allowed”. So, the sergeants also carry a heavy weapon (not shown in picture, still curing).

It simplifies giving orders in the middle of a futuristic battlefield, “nuke the same place I am shooting”.

The Angel’s Tears combat squad – 148 points.


When missions do not involve world compliance to the Empire, you need to deploy weapons of mass destruction instead of the police squads. Sanguinius has an elite cadre for this sole purpose, made from the most unruly and brutal elements, dishonoured men carrying dishonourable weapons. They abandon their previous ranks and names, but the Arch-Erelim of the squad tasked to Lazarus strike force is said to come from the Flesh Eater chapter ranks within the Legion and his past codename is simply as Duke.

Count as 5 man veteran assault marines, armed with a bunch of bolt pistols, death rays, disintegrators and flame pistols. But their trademark is the ill-famous Rad grenades.


Fun to convert, I wanted to match this special Blood Angel HH unit with the goofy aesthetic of the RT era. I am more than pleased, wanting to paint them now.

The strike force also brings some even heavier firepower.


Two transport rhinos – 746 points

The reparation of the flimsy lateral rails with a bit of aluminium wire has been better than initially expected.


Predator tank “Fire Sabre” – 600 points

And finally, the legion command designated for the strike force.

Lieutenant Commander Lazarus of the 23rd Chapter of the Blood Angel legion. Major hero with standard equipment - 115 points. 

Lovely miniature.

Lieutenant Bahamut. Minor hero with standard equipment - 69 points
Typical power sword wearing marine

Lexicanum Trent with force sword - 58 points.
The representative of the reinstated librarium and specialist in psychic warfare. As well as avid consumer of B-type ancient holoprojections and literature.

Brother chaplain Giteau. Minor hero - 50 points.

Field Medic dr. Copper, equipped with jump pack – 36 points.

 

That is a total of 2772 points (thinks skyrocket when you have tanks!), with 45 marines and 3 tanks deployed.

There are also some small scenic elements that will go to the wildcard month as well as some of the tanks.


A mysterious farmhouse I'm working on where some of the action may take place. What was that noise?

Several fortifications. Totally normal for a farmand and nothing suspicious that can point towards a secret laboratory in the middle of nowhere.

The Overlord Offering:

A mysterious figure has been walking by at several places of Romeria IV, spotted just before the visions of horror in the dreams of Lexicanum Trent.
This figure is only known as "The Director".



Our beloved overlord stated that he “LOVES horror and things that go bump in the night, be it in a cemetary or an old derelict spaceship”. You don’t have to choose if its ok for a cemetery or spaceship when none other than George A. Romero himself appear against your party. And you know that things will go really, really bad for your group in any possible scenario.

Let see how this weird, B-rated, OWAC production loosely based on the Horus Heresy ends.
See you in the first month!

Adrián’s out.

The Squats of Grimshaft - George's Introduction Post

For the dwarfs of Grimshaft, the Age of Isolation was golden. Left to explore the vast mineral wealth of their mining planet, they discovered that it was seemingly limitless. They built a vast underground civilisation and as memories of the Emperor faded, the power of their kings grew. Combining the imperial cult with ancestral faith, the kings and their noble hearthguard ensured that the dwarfs remained united, despite the rivalries and arguments inevitable among such grumpy folk.

Then the orcs arrived. The Age of War was devastating for the squats, and Grimshaft was no exception. Shaken rudely from their isolation, the stronghold mustered the brotherhood to their defence. Their armouries had been long forgotten, but inspired by the wisdom of their living ancestors, the warriors held against the alien onslaught.

And as they dug deeper into their vaults, the dwarfs discovered the armour they needed to fight back. Ancient vehicles brought by the first colonists lay silent, but the masters of the engineer guild fired them back into action. 

Tunnel by tunnel the dwarfs regained ground until finally punching through the orc lines.

Civilian and brotherhood losses were beyond calculation. And as the dwarfs looked upon the ruin of their homes they called for one thing: revenge.

The king summoned his son to lead an expeditionary force into the stars. Their mission was simple: destroy the orcs.

 

As a youth I loved squats. Lurking in Games Workshop stores in the late 80s and early 90s, it felt as though this glorious range could only get better. The potential was clear: the amazing EPIC vehicles, superb metal and plastic figures… then they vanished. No explanation, just no longer available.

I’d pretty much forgotten about squats until I stumbled upon some of the brilliant indie companies producing space dwarfs now. Inspired, I started building an army that would reflect my childhood dream of a full blown 28mm squat force equipped with a full array of vehicles and troop types.

I also love a bit or narrative, so brace yourselves for lots more Grimshaft fluff!

With a core of original Games Workshop space dwarf miniatures, I have added troops and vehicles from companies including Ramshackle Games, CP Models, Ironclad Miniatures, Old School Miniatures and Macrocosm Games.

And now it’s time to paint them! I am a very, very slow painter, and haven’t painted an army in 25 years. So this will be a challenge. But heck, if the Old World Army Challenge isn’t a challenge, what’s the point?

This is my first OWAC. It’s an honour to be involved, and I can’t wait to get stuck in!


As the Squats lacked an official codex, I’ve used my trusty copy of White Dwarf 111 as a guide. There are a few guestimates in there based on the alternative models I’m using!


1 x Horse mounted Warlord & 4 x Hearthguard –120

1 x Guildmaster with jetbike – 90

5 x Trikes - 525

3 x Brotherhood Combat Squads (5 x warriors in each) – 430

1 x HQ – living ancestor, commissar, medic, 2 warriors – 150

1 x Rhino – 350

Total – 1,665

I handpicked an offering to the overlord. But he has been lost to the void of chaos (ie. Royal Mail!) Shuffling forward to offer himself up, and very much in the spirit of this special edition OWAC, a Heroquest zombie is ready to make a final voyage across the Atlantic.

Saturday, December 24, 2022

Graeme's OWAC VI Introduction post

OWAC VI: Embracing Chaos...

OWAC V was a complete washout for me. I had grand plans of a glorious Elven force, which never got off the ground. Getting married at the end of January soaked up more time than I expected and I fell at the first hurdle. The trip directly to the field of bones was unexpected and disappointing...
This seriously dented my painting mojo and I lost my motivation. Coupling this with a new job in the middle of the year, I ended up painting a grand total of two minis in 2022.

OWAC has been the main driving force in getting me to the painting desk over the last few years, so I decided that I would re-focus my energies on the prepping for OWAC VI. I was determined to avoid my previous mistakes and go into this challenge as well-prepared as I could. So, I spent months cleaning, de-flashing, basing, and base-coating an impressive amount of Wood Elves. I focussed on mostly compulsory troops, with some special troop types, big monsters, and characters to add some flair.

Some of the compulsory archers

Some additional troops


Great, right?

But doubts and uncertainty had crept in...

I wasn't really feeling the inspiration for painting these graceful fighters.

Being spoiled for choice on what I could paint wasn't helping the decision either.

However, the pile of unpainted Skaven from my first OWAC started calling to me, eager to be unleashed on the battlefield to fight for the Horned Rat...

One of the two minis I managed to paint in 2022 was a Rat Ogre for Oldmanpaints #OctOgre challenge. I really enjoyed the process and end result... an albino Rat Ogre: (https://oldmanpaints.wordpress.com/2022/09/30/octogre-painting-competition/)


Painted mini #1 for 2022


This special OWAC VI edition meant that I wouldn't have to submit a minimum number of points of miniatures each month, just a minimum of 10 models... perfect for troops with a low points cost... Skaven, for example...

Then I saw ZeroTwentythree's introduction post (http://oldworldarmychallenge.blogspot.com/2022/12/zerotwentyhthrees-owac6-introduction.html) and the call of Chaos grew too strong to resist!

My originals plans found their way into the bin...

I'm back #teamskaven!!!


The new plan is simple - paint as many Skaven Clanrats and Slaves as I can. I want to work through as many of these compulsory troops as possible, with the aim of being able to field a legal 3rd edition army, based on Warhammer Armies, by the end of OWAC VI. For this, I want to finish 50 Clanrats and 20 Skavenslaves. If I get bored of painting these, or my sanity falters, I've got plenty of other models which I can turn to for some variation.


Some of the leftovers from OWAC III:


And some of the remaining pile, that still need some prepping:












Yes, you may have spotted the flaw in the plan - I've switched from a well-prepped force, to a furry horde at the last minute... I can't promise this is going to work, but I aim to embrace the Chaos and enjoy trying!

And finally, as an offering to our glorious Overlord: a Bob Olley Chaos Harpy!

These can be Chaotic hosts for a Skaven army and I've never painted one before. I decided to go for a rather more colourful interpretation than usually seen - a colour scheme which hopefully pleases the mighty Overlord.

Painted mini #2 for 2022







Good luck to the rest of the challengers in this special edition of OWAC!
There are some great-looking projects again, with a lot of variety. It's going to be a blast seeing them take shape!

Joe's introductory post - the Chevauchée of Duc Giscard de Rainault

My name is Joe McLaren. My OWAC project will be a third edition Bretonnian army using a variety of minis: some ex-Citadel Foundry stuff, and quite a lot of Essex stuff too.


The reason I've gone for Brets is that I have a lifelong love for Robin Hood, King Arthur, Ivanhoe, Prince Valiant, toy knights, Lego castles, Excalibur, Robin of Sherwood, Maid Marian and Her Merry Men, Covington Cross (10 house points if you remember THAT one) and anything of that ilk. A proper army of knights, yeomanry and peasants is long overdue. Also a Bretonnian army will work for different games. In particular, I'm going to build the army so it can break down into the lion's share of two opposing Lion Rampant retinues- so my units will all be 6s and 12s.

Stylistically, I want this army to look mostly historical medieval, but with a certain amount of 80s warhammer wonky weirdness in there, and a good helping of dirt and gloom. As much as I like the bright clarity associated with Bretonnia later on, I'm aiming for something odder and darker here, with touches of Gilliamesque grotesquerie. I don't really care about keeping the army within a particular historical timeframe- I like to see a peculiar mixture of Norman mail and Burgundian plate and everything in between!

Here's my test mini- I think it's a Foundry ex-Citadel knight. This army will be a test of my freehand skills- this is about as sharp as my eyesight and steadiness of hand will allow.


I'm not going to worry too much about stylistic consistency though. Although the basing will be standardised across the army and should help pull everything together visually, I'd quite like the army to look as if it's been built organically over time, throughout the 80s and early 90s. To this end, I've got an idea for using Letraset on a couple of banners, which is something I recall a few people doing in Ye Olden days but which doesn't seem to be remembered now.

My provisonal army list is as follows. I'm hoping to find the time to exceed this points count, but we'll see- no point in setting myself up for failure!

  • Duc Giscard de Rainault: Level 25 Duc, mounted on barded warhorse with hand weapon and heavy armour : 143 points
  • The Wizard Gibelin, riding the dragon Beatrice: Level 20 Wizard on a winged dragon: 540 points
  • The Compact of Gisoreux: 12 Foot Knights with shields and banner: 129 points
  • Les Copains de Pireux: 6 Chevaliers de Notre Dame de Bataille with barding, shields and banner: 263 points.
  • Les Grand-Mères de Parravon: 6 Chevaliers d'Honneur with barding, shields and banner: 277 points
  • The Seamstresses of Clochemerle: 12 Brigands with bows and banner: 115 points
  • The Hornets of Hyères: 12 Brigands with Crossbows and banner: 127 points
  • La Coquette et L'Enquiquineuse: Two cannon with three crew each: 480 points
total : 2074

Overlord note : Joe will donate a prize at the end of the challenge for a lucky challenger, hence the absence of an offering.

Friday, December 23, 2022

Byron's Introduction - The Army of Zargon

 HeroQuest is the best game ever made and anyone who says otherwise is wrong! 1

A picture of me and my HeroQuest novel collection.

For this OWAC I am going to make an "Army of Zargon." Zargon is the Moriarty-like villain of the HeroQuest games who lies behind all the terrible travails that befall the heroes. I plan to make this army 100% Warhammer compatible while keeping to the feel of HeroQuest.

The Best Thing about HeroQuest is the minachures!

Part of the impetus for this project is that I accidently got three copies of the original game. The first copy was mostly complete, so I tried to get an additional copy to fill the few gaps that there were. Well, long story short, I tried bidding on more than one lot at a time after months of failure and ending up winning two at once. Now I have 3 copies of the game.

This means I have the following monopose minis at my disposal:

24 Orcs with hand weapon and light armor
18 Goblins with hand weapon
9 Fimir
12 Chaos Warriors
2 Chaos Warlocks
3 Gargoyles (tho I am missing some wings and a head)
12 Skellies with Scythes
6 Zombies
6 Mummies




In addition to these original plastic monopose models I will try to supplement the army with a few appropriate metal minis:

Orc command models
Chaos command models
Goblin command models
Skeleton command models


And, I am looking at candidates for Zargon, right now the top contender is
Joruus C'baoth - the evil jedi guy from West End Games Star Wars Heir to the Empire. 
post old school Zargon mini recommendations in the comments

I am a tad unsure what to do with 6 zombies. Do I try to get more to make a horde? or do I get metal ones like the Olley ones from Essex? Or Black Tree Harlequin zombies??
Post zombie ideas in the comments

Zargon is canonically a wizard who succumbed to the lure of Chaos magic, so I plan on giving his minions old school Chaos shields as a unifying motif. 

So far it's a lot of minis. Enough to surely meet the 1000 pt minimum, but if I find time for more I might start with some of the named characters from the quests like the Witch Lord, the Fire Mage, or Oolar the wizard. We'll see.  

The Best thing about HeroQuest is a dedicated bookshelf!

My partner and I are positively exhausted from November and December. We have been in and out of airbnbs and a VRBO as we had to leave our home due to air quality issues and then relocate to a new home. So, I apologize for the mess in the photos as we are still getting settled. 

But I wanted to show my shelf that I have prepared for this year's OWAC army. These shelves also hold my Gusseldorf Army and Kin'Lath's Scorched Pass Garrison (not featured since I am still unpacking).


Since I had 3 copies of the game I decided to cannibalize the top of one of the boxes. It wasn't quite big enough to cover the whole back of a Laiva bookshelf. So the back of the shelf is cardboard that I painted black, painted rocks on, and then glued the box front onto. 


The Best Thing about HeroQuest is the Terrain!

I think every army needs dedicated thematic terrain. So I am working on Castle Zargon and a few other terrain pieces. I am trying to keep the old ways and use common household objects and warhammer bits. Castle Zargon is meant to be a mix between Ian Miller's gloomy art work and Castle Grayskull


So I am designing it to be tall, with a foundation like it comes out of the rock, a skull with passage underneath, and lots of protrusions and hoardings to break up the form.




In addition to Castle Zargon I also have a small mountain range planned. I want them to be somewhere between the EPIC mountains seen in White Dwarf battle reports and the mountains seen in the Skaven Army book.



The Best thing about HeroQuest is the Painting!

For this project I am going with a super simple and rough object source lighting technique. The primer is Incubi Darkness. To further unit the color scheme I am using rotting flesh mixed with each base color as the high light and to suggest they are in some pale evil light. Otherwise, the army color scheme is simple: khaki and burgundy. I chose these colors because I wanted them to contrast well, look evilish, but also not imply too strongly that Zargon was subservient to some other Chaos God(s). I think Zargon is too conceited to (knowingly) worship a power beyond himself. 

Below are some test models I painted





The Best thing about HeroQuest are the stories it tells


When I opened one of my newer (to me) copies of Heroquest a story emerged. The lid was splayed out on each corner despite layers of scotch tape trying to keep it together. I was rummaging through it and I found a stack of old character sheets that had been used by the previous owners. There was something kind of fun seeing childish scrawl on the pages. So many character sheets. It was clear the game was well loved. Who ever they were, Allie and Ryan played it the most and inordinately wanted to play as the elf. I imagined two kids fighting over who gets to be the elf. Some of them had body points crossed through - 8, 7, 5, 3, 1 - someone named Sarah, maybe a friend? or a reluctant sibling? played the Barbarian and likely met a grizzly end. There were photo copies of the blank quest that had been filled in with pencil and crayons - "Chaos's world" written at the top of one. 
I love when objects have their own story.



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