Due to life becoming crazy chaos I will have to drop out.
Good luck to everyone else.
I look forward to seeing all the incredible work by the rest of you
Due to life becoming crazy chaos I will have to drop out.
Good luck to everyone else.
I look forward to seeing all the incredible work by the rest of you
January, month of all hopes and promesses!
For this first month, I decided to go simple, initially. But why keep a safe path when you can venture in the wild and treacherous fields of miniature hobbying!? The plan was sample, start with a first unit of 8 bloodletters to confirm my base color scheme for my new daemonic legion, and paint a first spidery spawn to break the monotony of repeat painting. So right after new years eve, I was franticly unpainting and cleaning old lead… and assembling flesh hounds… and jumped to stripping all chosen warriors and monsters in the project… and remembered I had an offering to produce and ship… and ended up with 2 weeks left like a real planification champion!
8 Bloodletters unit - 600pts
1 Chaos spawn - 100pts
As for the spawns... I began with the one that sparked the idea of this regiment of spidery creatures, straight out from a single line of stats in the random list of Tzeetch champions of the Realm of Chaos - Lost and the Damned;
Tzeentch_095 --- Beastman --- Tentacles - all arms, rotting flesh, crossbreed with giant spider, manic fighter, evil eye, FP4
Sculpting this guy was so much fun! I let you guess the origin of the 4 kits involved 😉
Obviously, I will play him as en unaligned chaos creature, whether a champion or a simple spawn, which really drove my color choice in avoiding blue and pink, the 2 main colors of my Tzeentch deamons... Yet the shape of his horns reveal his true nature 😈
Here is the tale of this creature, as described by its former Lord many years ago;
''The thing
was called Garan’hga and whatever that creature once was, troops now call it “The Tamer”. As my battalion progressed
through badlands and dead forests, I gave order to seize any creature of form
or size startling enough to break any of the soft southlanders. Three herds
were formed over a month of progression. I could already foresee the handlers
releasing a wave of flesh, fur, claws and teeth in front of my men. Breaking
and disrupting ranks of shiny halberdier, those expendable beasts leaving the
enemy disorganised and weak for my warriors to crush.
The Hand of
the general visited my camps two days before the final march to reach the front
line. Some fortified city was causing the complete army to stop progression. We
could see columns of smoke from our position, hear the sound of their artillery
and the flashes of magic bolts. My men were immersed in delirious toughs of
the massacres and glories to come. I gave order to form the ranks to focus the
troops and show The Hand the quality of the fighters under my command. It is
only then that I first felt the presence of Garan’hga. His only eye was looking
straight throught me, filled with sheer anger and hatred, and for a split second I
could see this eye right in front of me.
What began
as a distant clamor within the ranks rapidly became the distinct cheers of my
men watching Garan’hga freeing himself of its chains and attacking its handlers. What they thought a clumsy mindless beast proved to be swift, deadly
and particularly wise. It leaped several yards to reach the closest man, the
one who had used the whip too many times. The spidery legs pierced through his
body in several places under the impact and even before the body hit the
ground, Garan’hga had jumped sideways to the other beast master. Nailing him to
the ground, it plunged its dart through the armor of the petrified warrior,
releasing a magical plague into his body.
As we all watched the warrior convulse, violently morph and inflate into a hideous spawn, Garan’hga looked back at me. He made me see through its yellow eye its place as the leader of the beasts, “the tamer” of any creature who would not follow my command. Although what he did not show me, was his renown to come, and my place by his side as favoured pet since he gave me a taste of his venom.''
...And before I forget, I present to you my tribute to this year Overlords, the emissary of my Khorne deamonic legion, a grotesque metamorph deamon, cursing aggressively at people and collecting bribes from the ones that think they can bargain with Khorne!
"After a blistering defeat at the Battle of Tinyfoot Pass, the army of Harthrak Hammerblow was scattered to the woodlands beneath the mountains. Winter rolled in the morning after, as though the fire in Harthrak's heart had been the only thing keeping its chill at bay. Amid the cutting winds and icy chills, few of the chaos gnomes claimed rights to the remnants of the horde, but among those who did, the loudest claim of all was Kazar Ambraz. When he revealed Harthrak's warhammer and swore vengeance on their mountain cousins, it is said that the winds howled like wolves, and that the very ground turned black. Such signs could only mean that Kazar's claim was truest of all, clearly approved by the dark gods, and beyond reproach of his kin."
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For the first month of the challenge, I decided I wanted to muster a playable force. Setting my sights on 500 points, I pulled out just enough models to have a few units to push around on the battlefield. Thanks to the lower starting unit numbers, I wound up with four 5-man units and a general, who I imagined to be the ragged survivors of an ill-fated battle. This isn't reflected in the minis, since I wanted to be fairly clean, but I enjoy the framing narrative. That, and I think its important to give your elements a relationship or two with the elements that already exist in that setting.
I'm still experimenting with what the chaos gnomes are; being as they're not quite chaos dwarfs and not quite imperial or alpine gnomes. The fun thing is, gnomes are mostly considered mythic, and so their world is briefly glimpsed by human record, and then largely made of rumor and dust. They are known to dwarfs, since they're cousin-races, but they don't cohabitate (to the knowledge of the dwarfs anyhow,) so how could these gnomes have picked up the chaos dwarf culture? Also, where in the Old World are they? I don't know that I'll have all the answer by the end of the challenge, but these are the kinds of details I hope to consider in the coming months.
+++
Chaos Gnome General w/ heavy armor and two-handed weapon - 165p
2x 5 Chaos Gnomes with blunderbusses - 70p/ea
2x 5 Chaos Gnome Warriors - 70p/ea
Total: 445
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Well the title says it all really. For month one I managed to paint up 14 beastmen; here they are:
In terms of points these add up to 199.5 points as an individual figure with light armor and a shield is 14.25 points each. I already had a couple of these painted from when I did a chaos army for the OWAC some years ago so I have two full units. Next month I’m doing the leaders month and will add a banner for them.
As I’m painting up khorne figures I thought I would also work on some of the 40K stuff I have -here are two I finished this month:
And finally my pledge mini which is an old citadel cyclops who will go out in the mail next week. Here he is:
Ooooooh! It feels good to be OWACking again!
The pent up painting potential was just too much for us so we planned to go to bed early on NYE and get up at midnight so we could start our painting for the OCHO as soon as possible!
Five minutes later we had a big spill of Rakarth Flesh. Whomp-whomp.... Happy 2025! At least it wasn't Nuln Oil!
Anyway, we had a great time listening to ghost stories and painting through the witching hour, focussing on using up the Rakarth Flesh getting as much basing done as possible in one go, and then enjoying working on our OWAC tribute minis.
We were blessed with some really rubbish weather in January, and on top of that I was unwell at the beginning of the month. Obviously this was a blessing in disguise from the painting gods, and I did not waste this opportunity to crack on with my Dark Elves.
But first, an introduction to the concept behind my Dark(ish) Elves, and how I see them fitting into the geography as well as the history of the Old World
The two maps below are snapped from the Dark Elf Army Book. The idea I had in mind for my rogue prince of Caledor is that he would take his ship and a small force of only his most loyal troops on this fateful voyage north, feiging a run to Arnheim but then steering even further north, making for a nearby Dark Elf port, but not one that was too big or powerful that he couldn't still fight his way free if his.... diplomatic.... overtures go awry.
Dawn broke grey and grim across the bleak coast to the south of the blighted isles. The fetid mists of the Doom Glades rolled out over the dark river deltas behind them and met with the cold, clammy sea fog that now perpetually rolled in from the blasted Shadow Lands beyond the sea. The guards on the walls could rarely see very far in such conditions, but that didn't stop them keeping a watchful eye on these dangerous waters. High Elf corsairs were just as much of danger as sudden squalls and giant sea serpents in these waters.
So it was that when a lone sail bearing the sign of a sea drake rising from a blood red sea against a storm grey sky appeared in the south, the alarm bells of the Dark Elf sea fort 'Daggerpoint' were quick to ring out. The crossbow wielding wardens of the first shift soon joined by the second shift, and then the third...
This sigil was known to them. "The Blood Dragon". A fearsome reaver prince of Caledor, but not at the head of a fleet of warships... No... Just one lone sail. Was he lost? Borne on rouge winds north of his intended destination of Arnheim? Was it a ruse to lure out their navy? Surely he couldn't hope to assail Daggerpoint on his own? Unless he knew the fearsome lord of the blighted isle was currently abroad with a portion of his strength?
The watch captains won't run the risk. The bells sound again. The city guard are called to muster.
The classic white plastic Dark Elf Crossbowmen from the Fantasy Regiments box set were always going to form the mainstay of my army and so I thought it was only right to start with them. I've split them into three units of 12 each, which in my head form the three different guard shifts, tasked with watching from the rain lashed walls of the blighted fortress.
I chose three main colours for the different units/guard shifts from what I considered to be a generally Dark Elf appropriate palette and went with purple, teal, and burgundy for the elements which I considered to be leather armour, and then a dark gunmetal with muted steel highlights for the metal elements.
Other aspects of the uniformed kit were painted according to material, dark brown wood for the weapons, more dark steel for metal, and olive brown for leather strapping etc. I also introduced a pale grey tunic and alternate blue-grey leather colour to break up the darker elements but still keep it feeling grim and rain soaked.
The skin is a base layer of vintage citadel Hideous Blue, blended into Elf Flesh, and given a purple wash.
I'm very happy with my first month's output and feel like the principles of limited colour palettes and therapeutic batch painting that have naturally evolved over previous OWACs are already serving me well.
Total for the month:
36 Dark Elf Crossbowmen (13 pts each) - 468 pts
Total: 468 pts
I can't wait to see what everyone else has been up to in their first month! :D
Total for the month:
20 Ghouls (8 pts each) - 160 pts
Total: 160 pts
Hope everyone had a good and successful month and I am looking forward to seeing every ones posts!