Thursday, February 5, 2026

Frank's Great Task, Building a Daemonic Legion of Slaanesh - January (Rank & File)

As I explained in this my intro post, I am taking a much more paced and measured approach to this year's OWAC, with the specific goal of maxing out the traditional Daemonic portion of the army. My efforts will therefore be applied to the gaps in my existing collection between what I have painted and what the Realm of Chaos Slaves to Darkness army list allows. This meant Fiends, a dozen more Fiends. So, that is where I began, with five Fiends for the month of January. 

For the paint schemes I continued with my method designed to call back to the classic daemonic legion art in Slaves to Darkness, using wild clashing color schemes which lean towards pastel shades or bright colors. However, this time I tried a new technique, for me at least, contrast paints. I chose to give contrasts a try in hopes to have slightly different results on the second batch of a dozen fiends, than the first batch. I watched a few videos and fiddled with contrast on a few bits and shields. Then I gave it a shot on the old lead. 

I have to say the result of the contrast painting was functional, but I didn't love it. I found the shading effect that contrast provides often felt too understated for my purposes. I ended up in most cases giving a drybrush and highlight on them to get the effects I wanted. In several cases I still needed to do dark lining to provide shading in the deepest areas as well. So, my verdict on contrasts is, they are 'fine', but nothing amazing. It's basically a thick ink that requires you prime in a light tone instead of a dark tone. I found the time saved in this process was essentially paid back by having to line or shade due to having to use a light primer color. I think contrasts will let you achieve functional results in a bit less time and with less prior skill than before, but experienced painters probably can do better or will treat them as just another ink pot.

All that said, the first five came out pretty well. The pastel colors let me get some different looks that my first batch. Fiends scuttle about quite a bit, but I did get them to sit still for some close ups...

Five Fiends is not a full unit. One more Fiend is required before they are a complete unit, but five is a good start, nonetheless. In terms of points, five Fiends weigh in at 200 points, and this is where I stand at the end of January. 


James WRR's Rank & File 1: Knights in not-so-shining armour

Hector grimaced as the grill-faced servitor aimed its ultrasonic scrubber at his bruised ribcage. Caked blood and grime of a dozen different hues fell away from his pale skin, away from the sockets that would connect him to his holy power armour. Another servitor slaved away attending to this discarded silver shell not far away. 

“And then, get this,” laughed Brother Donovan as a serf tightened knee bolts on his mechanical leg, “the thing started weeping. Can you believe it? Actual tears.”


“Haven’t seen tears for a quarter century.” said Brother Kristos, urging the other Knight to continue. “Not up close, at least.”


“It was saying ‘no, no, we’re not the enemy.' The wretch!” Donovan clapped the serf around the shoulder, forcing him to crumple slightly under the weight of one monstrous hand. “‘All the beasts are slain’, says it. Aye, ‘sure thing, witch’, I say to it.”


“Then what, brother?” Kristos asked.


“Well. We torched the lot of em. Put the survivors to the sword.”


“Mightily well fought, brother. No quarter for the unclean.”


Brother Hector beckoned the servitor to leave his side. “Clean enough”, he thought, his nail-beds still stained red with gore. He sat heavily on a pew, the metal creaking under his weight, and put his head in his hands.


“I grow weary,” he said, “of the wailing.”


Brother Donovan and Brother Kristos paused in their laughter and caught one another’s gaze. In a moment, the two demi-psykers had sniffed out an off spoor, communicated like wordless predators, and felt their righteous anger return. Donovan felt for the butcher’s blade still dripping on his hip.


“Servants, begone from us. We have knightly matters to discuss with Brother Hector.” 


_____________________


Squad Heliod, in the flesh(world)

The first month of Old World Army Challenge IX has come and gone like a flash. In that time, the world has changed fast, grown mightily scary and very real brutal forces have made horrifying manoeuvres.


Maybe a trip to the grim darkness of the far future is needed in the grim darkness of 2026. And so here are my first suitably grim Grey Knights. 


Squad Heliod is my first ever unit of RTB-01 Marines, from a revered plastic kit I’ve wanted to play with as long as I’ve known they existed.


Working with these models was… interesting to say the least. Most of these second-hand Marines came painted as Blood Angels to a pretty neat standard. Apart from some horrific mould lines to scrape off, all I had to do was give them a nice blast of Leadbelcher to update their livery. 


The real challenge was the fellow armed with the missile launcher who was, let’s just say, not exactly built or painted with the greatest of attention to detail. I had to strip him right down to bare, creamy plastic, fully disassemble him then rebuild with plenty of gap filling. The original Marine kit might have been a landmark of design, but they don’t exactly glide together like today’s plastics!


But hey, awkward posing and mismatched parts are the price you pay for versatility and weapon options. 


Special weapon troopers


The two metal models are gorgeous and grungy, perfect examples of very early Citadel sculpting, when they were still trying to find a standard. One of them is half naked, for crying out loud. You wouldn’t see that today.


Painting up the Grey Knights is proving quick and fun. I simply had to wash down the Leadbelcher with black, then build back up with drybrushed metallics until I finished off with pure silver highlights and battle damage. A bit of orange Contrast paint for rust and job's a good 'un. 


The real challenge was how to differentiate metals. Pure metallic armies are always tricky, but I found that simply hitting things like Bolters and powerpack vents with Agrax Earthshade was enough to make them appear made of a much grimier, more functional metal than the shining armour. 


Brother Donovan, real bastard


I knew I wanted these guys to look suitably mean and grimdark, so I took a few cues from Blanche by adding flames, checks and brutal litanies wherever I could. Breaking up the big flat panels this way really helped to liven them up, I feel.


Another detail setting these guys apart from modern Grey Knights (apart from, you know, everything) is their iconography. I very consciously wanted to stay clear of both Rogue Trader-era Grey Knights iconography (an aquila holding an axe and a staff) and the modern equivalent (a book pierced by a sword). Both of these are complex, time-consuming designs. But I didn’t avoid them purely out of laziness. 


Rather, I’ve gone with a big white Inquisitorial seal to suggest these guys truly are nothing but an appendage of a despotic Ordo Malleus Inquisitor. They’re branded, living weapons, not holy knights. It also gives me more flex to put them on the table as generic Space Marines in later edition games in which Grey Knights no longer fielded regular Tactical Squads. 


Squad markings and iconography on display

A final note this month is on the bases. I went in knowing I wanted these Grey Knights to exist on a field of Mars-like red. I thought this would make a nice contrast to the silver armour and white details. I sculpted a few fleshy blobs on these bases, as well, to give the idea that they’re battling through a daemon world.


I wasn’t super sold on my painting of these bases at first, having simply drybrushed up from dark, cool red to a fleshy colour. But as soon as I hit the sculpted detail with Blood for the Blood God, it all came together. The organic looking bits suddenly came alive. Horrible! Gross! Wonderful!


Graffitied armour — it was the style at the time


And so, that’s month one of my second challenge in the bag. I’ve also, of course, painted and sent our friend Jaakko the customary entrance-fee model: my second version of the infamous “big-armed administratum clerk” with some suspiciously Genestealer-shaped tattoos… where could this fellow show up, I wonder?


Possible cultist heading to Finland

Finally, it’s not lost on me that I’ve dedicated myself to painting a group of violent, oppressive thugs in an environment where we’re now seeing more and more of them on the march in our real world. I’m currently rethinking some approaches and model choices as I go to avoid inadvertently valorising any such characters. I want to bring out that classic Rogue Trader/2,000 AD punk spirit, instead — channeling that righteous anarchy to paint these monstrous soldiers in as ridiculous of a light as possible.


Because the grimdark should stay in the far, fictional future. 


_____________________


Army list as of January


Squad Heliod

Tactical Squad

Sergeant with Bioscanner and Power Glove

1 Marine with Missile Launcher

1 Marine with Flamer

275 points



Warriors from the Craftworld - Andrea's Space Elves - January rank & File

 

Hi All, 
here is my first entry: Wraithguards! 
These are something I never painted before (contrary to the rest of the Eldar, which I already painted some 20 years ago, and then sold for getting Preatorian Imperial Guards... uhm... which I sold a few years ago to get Eldar again!). 
So here they are, and I hope you like them as much as I am satisfied to finally see them done!



There are not much paints from Heavy Metal studio about them, likely because they were issued  after the Codex did, except for the classical Ulthwé color scheme.  Though, my craftworld is Alaitoc which is quite well known in ModernHammer but less common in the days of the 2nd edition.
So I have followed the paint scheme of my other constructs, like the Dreadnought and the War Walker I painted a few years ago.



Next are the Howling Banshees. These are one of my favourite Aspect Warrior unit, probably my most favourite! The picture below is taken from the WH40K rulebook and it was the first time I saw Banshees. 



That colour scheme remained in my mind and I wanted to (re)reproduce it. This also include the Exarch having a different color scheme, which in the 2nd edition make sense as, being heroes, they were not really part of the squad (and they could be selected even if the squad of the same temple is not).


I am really happy to have them painted (again): it was a real pleasure to paint them, the sculpt and the definition of these pieces is so sharp that make the painting very simple and smooth!


So, here is what I achieved this month:

5 Wraithguards....................... 175 pts
4 Howling Banshees............... 108 pts
1 Howling Banshees Exarch...   62 pts

Total........................................ 345 pts


Now I just need to decide what to do next: another rank and file, or the leader? We will se next month!
ciao, A

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