This month, I painted some Devastators, a Techmarine, and my favourite, a Furioso Dreadnought (weighing in at a mighty 290g - so heavy I had to pop this guy on the kitchen scales just to see). Each have had to have some kind of repairs due to the battle scars they have picked up in their long campaigns, but there's something quite satisfying about restoring these guys to their rightful glory.
The Devastators, from the 5th Company 10th Squad, are armed with tank-busting lascannons and missile launchers. They have standard Codex markings, using shoulder pad symbols to show they are a devastator squad rather than helmet colour like the Blood Angels, their parent Chapter. I'm painting my sergeants with blue helmets because red would not stand out. The sergeant had lost his head so I had to add a new one culled from Warriors of The Imperium plastic set. I've also snuck in another converted Long Fang for variety, clipping off some of the Space Wolf icons and covering them over with green stuff purity seals.
Finally, I had to include a Techmarine because he is mandatory for the force to include any vehicles. He had lost his handheld thingummy, so I replaced that with Mephiston's pistol from my bits box - it will be a Master Crafted Plasma Pistol that can fire every turn. I've continued with the half-and-half colour scheme I intend to use for my characters, half the brownish orange red of the Chapter, half a contrasting more pinkish red of the mechanicum.
No comments:
Post a Comment