Tuesday, January 24, 2023
Tom's Sisters of Battle, month 1: Leader Month (227 points)
Golgfag1's January contingent - the first batch
Well, January got off the a flying start with me knocking off my initial sploshing of paint to ten original Bloodletters in the first week; these are two part models, which I've glued and pinned in various poses to provide variety to what could be a fairly mono-pose unit, the problem being, when you try to rank them together, which if I do say so myself - appears to work, for now.
This little lot will be my submission for the January. But as I got off to such a good start, I've splashed a considerable amount of paint over a whole lot more, over the intervening weeks. As this is supposed to be part of a chaos undivided demon army, the next batch to pass over my palette are Deamonettes, I'm using those designed by Juan Diaz, as they're less bulky that the original crab clawed ones, primarily, because I like the poses and their easier to get hold of, but more importantly - they're slender and compact, which provides more space within units for the larger, more dramatic poses, thus providing a more diverse overall image across the unit.
Please note there's is no uniform colour scheme for this force, my reasoning for this - this is chaos, I want something that grabs you by the eye sockets and gives you a damned good shake! So, expect even more colour with each month's post.
There you have it - my submission, my cushion and I'm well on the way to my March and April contingents.
Monday, January 23, 2023
John Bentley's January Dwarf Host - Warriors
Big things come in small packages
Starting the year off with the classic dwarf warriors x10. Never did find the shield, the cat wins this round.
Dont zoom in too far I am nowhere near as good all the rest of you but these guys are a blast to paint.Looking forward to seeing all the rest of this groups painted minis.
Hope you all have as much fun painting as I did
Sunday, January 22, 2023
ChrisH' Chaos Dwarf Army - Month 1 (280 points)
Very pleased with how these turned out. They fit in well with the originals I first painted back in the 80's. My biggest challenge was to replicate the re-basing I did about 5 years ago. Plenty of grim darkness, which suites chaos dwarfs. 20 models with Arquebus, hand weapons and heavy armour. They don't have an entry in the 3rd edition army book but points would be 14 each totalling 280. Probably artillery next month - still a few days to decide......
Byron's Quest #1 The Trial - January Rank and File (384 points)
| The wizard enters the first room and encounters 2 orcs! |
| A Fimir and Goblin guard the weapons wrack |
| Two chaos warriors guard an empty chest. Terribly let down to a deadly fight. |
| Two greenskins up to no good. |
| Goblins minding their own business, still need to be ruthlessly murdered by our "Heroes" |
| this is the goblin I forgot to count. :( |
| Skeletons! |
| The guardian of Fellmarg's Tomb denies passage |
| Fellmarg's tomb about to be ransacked by righteous heroes. |
| The final battle against Verag, the foul Gargoyle. |
Additional notes on the project
The bases are done old school, they are just sand and cereal box cardboard. However, to get the right layered effect on the stones the carboard was repeatedly folded one direction so all the creases were parallel. I then opted to paint the rims a light grey. I made this decision because I wanted to match the lighter stone color of the game board and late 80s/90s game boards. (Compare the brightness of the original Space Hulk to the later 3rd and 4th ed Space Hulk tiles.) Sadly, I think this ended up making the bases look a tad wintery rather than stoney.
I painted every model with the same "primer" of Incubi Darkness. All shades were a combination of the midtone and incubi darkness, and all highlights were a combination of the midtone and lighter rotting flesh color (Foundry's Cadaverous Flesh Light C). The hope was to give everything a unified hue despite the variety of monster types and that some lacked the central Burgundy/Khaki color scheme.
Finally, I aimed to give each model a strong shadow effect so they look like they are coming out of the grimy dark into a sickly light. This is the first time I have tried object source lighting. I don't think I will do this again for another army, though I will continue it for the duration of this OWAC.






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