Wednesday, April 9, 2025

Björn Grendel's Unberogenes. Warrior Red warband. Month three rank and file.

 

The Road so far....

March. Third month of the challenge, the lead pile is still very high, so I took courage in both hands and faced one of the two main infantry regiments. Warriors. This time we get to the heart of the matter, the military class par excellence, which represents the core of the Unberogenes forces: professional fighters, certainly not farmers or artisans with weapons. To represent them, I chose the largest and best-armed models among those available, (throwing in also a well armed barbarettes for good measure) many with necklaces and jewels that better represent their social status, the miniatures with the most beautiful and largest weapons, with shields and helmets. I made two units of 20 models (ABSOLUTELY ALL METAL) And here the difficulties began.

Only one barbarette in this unit (but my daughter's favourite.


First of all, the models themselves: the sculpts. Although really beautiful, the Copplestone Barbarians come with a relatively low number of poses. I don't know if they were originally designed for a specific game system, it would seem so, given the very limited variety of weapons they possess. In detail there are 5 poses of barbarians with axe and shield, 5 poses of swords and shields, 5 poses of two-handed weapons and a certain number of mixed poses, with two weapons, or command group.. so I did some calculations and came to the following conclusions:





Damn, my phone camera really sucks....


WHAT IS A BARBARIAN: it is undeniable that there is a huge difference between the barbarians of our history and the barbarians of the fantasy world. The former were nothing more than foreign populations compared to the great empires that faced them for the first time. The latter, on the other hand, are a type of individual, mostly, transversal to all races and cultures of the fantasy world. My miniatures, specifically, are mostly based on the concept art of Frank Frazetta, a well-known illustrator active since the 70s and enjoy that old way of doing fantasy that we all love (Conan the Barbarian above all). It is easy to see which people and cultures of our history have influenced the design of that type of barbarian: half-naked bodies, tattoos, furs and jewelry, simple but refined weapons, consideration for strength and honor, essential lifestyle immersed in nature: it touches the heart of all humans equally…

Beefy, savage, half naked and bronze helmet..


ADAPTATION TO WARHAMMER FANTASY : the barbarian this sense does not fit well with the world of Warhammer. Wanting to force a comparison we can think of a warrior of the first iron age (for example a Celt) transported to a world evolved up to about 1500, that's why I chose to move my setting back to the first age of myth, the dawn of Sigmar. I am aware of the fact that, according to the official lore, the saga of Sigmar should be set in an era more similar to the early Middle Ages, let's say about the 9th century but immediately after the "rule of lore" I follow the "rule of cool" so the unification of the scattered and weak human tribes fits perfectly with the figure of the barbarian who emerges from the wild lands to build an empire (and again the thought of Conan is a must).


GENERAL COMPOSITION: this army is not designed for the game, at the moment I am no longer an active player but only a passionate collector, but I am used to conceiving armies for warhammer 6 edition, and for this challenge I have to adapt to the 3, so I adopted a transversal approach in the composition: melee units in regular regiments, with a 25mm square base, ranged skirmisher units on 25mm round bases, heavy cavalry on standard 25*50 square bases. Heroes, monster characters and miscellaneous will go on the bases that best accommodate them by size or theme and they will always be fine for the rare times that I still play Heroquest or Mordheim.


Speaking of wich.. here a metal recast of the original Heroquest barbarian.. and his granpa.

INDIVIDUAL UNIT COMPOSITION: in January I presented my skirmishers: I already mentioned the reason why I divided them by social class and armament: historically and logically, moreover, archers and light infantry had different tactical roles, as in the Warhammer game, so I kept this grouping, and I didn't care about using a common color scheme for the individual units, painting whoever I wanted as I wanted. 

Remember those guys from january?

For the warriors the issue was more thorny: the lack of poses forced me to a lot of conversions and modifications, or to very small units or to units with too many identical models; so I simply took all the models available and selected them so as to form only two large units of 20, but without duplicates within each.


Crappy pics as Always. Im still trying to be consistent with my poor setup 




This leaves me with two units armed with mixed melee weapons, but I think it fits the concept of a barbarian warband, mixed, chaotic and tribally organised. To paint them I have chosen a colour theme, rather than a common heraldry, mixing geometric freehands with actual drawings, runes and skintones without worrying about any consistency, other than a general abundance of red colours. Rulewise they will always count as lightly armoured (to represent their physical resistance) and with a full command group. As for weapons and shields, I will simply place the models armed in the correct way at the time (for example all shields) in the front ranks and all the others in the back ranks, who will then be removed as casualties first, while my opponent should always have a WYSIWYG view of the front rank.

Hand weapons and shields 

Two handed weapons 

Two hand weapons 

Those brave barbarian warriors, pointwise, counts as

20 Chaos thugs: light armor, hand weapon and shields (or 2 hand weapons or great weapon)...                                       180 points

Banner 


My favorite champion so far..


To this first group of warriors I also added a Valkyrie, freely inspired by the “evil queens” of the 80s. Im pretty sire i had already seen her headress in a movie i swear, but i cant Remember were. Maybe was in Red Sonya or something like that.. please let me know..

Bonus pics... Did I said Frazetta? Here Is my omage to his art 

"Against the Gods"

Ok, at least I tried 


I would say that for this month it is more than enough, I have written too much. See you next update with a mighty flock of nobles on horseback.


Stay tuned and stay true.

10 comments:

  1. I wasn’t very familiar with these Mirliton barbarians, but I’m really starting to like them. Your freehands-especially on the shields-are top notch!

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    1. Thank you! I have very good time painting those freehand. Love every minute!

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  2. Another very well thought out use of minis and a great unit as a result. Bonus points for the sneaky HQ Barbarian, an the freehand shield is great!

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    1. Ahahah thank you. Did I mention he Is a metal recast? Only lead in this army!

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    1. Thank you. I have some special plans still on schedule

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  4. Really interesting to read your thoughts about your project, as the topics of using minis which aren't designed for the game and building armies that might not actually be very playable are close to my heart. I couldn't help but giggle as you complained about having "only" five poses for each type of barbarian, while I'm painting Regiments of Renown where all of the troopers are identical! Still, you are overcoming the limitations you have landed yourself with and building a great looking army, which is all part of the "Challenge" bit of OWAC :)

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    1. Thank you. You have nailed the point, the struggle and the satysfaction to gather such and army. A pleasure to paint and collect but a pain to adapt to the old RULES but still perfect for the old SETTING.

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  5. Oh my gosh, they are fantastic. I love all the freehand, the checks and the tattoos are brilliant - and that tiny Frazetta homage just takes the biscuit! Awesome

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    1. Glad you like It and notice It! This month i have done even more freehands for the Nobles

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