Tuesday, December 31, 2024

Björn Grendel's Unberogenes

 

Some concept models...

Sigmar, leading His tribe in battle.


 So here we are. My First OWAC. I wanted to join since the First time I heard of it, a couple of years ago, so I took courage to ask and FINALLY i'm here... Before digging in the project itself, a Little something about myself: Im a 40 y.o. modeller and painter, based in north-east Italy. I said modeller First because I do love making and converting or simply put together stuff more than I like to paint (the boring part, imho) but most important I am NOT a player. Not anymore, at least. I used to play warhammer fantasy 5' and 6' edition, the best ones, but I was Always in love with old lore, models and artwork, not to mention the old panting style. Thats why I'm here. The project I will present is not exactly ment to be played, or at least not with the 3' edition ruleset, so I Hope not to mess up totally with the points and composition rules..

So onto the project...

"In a time before time, mankind was the prey. hidden in Shadows and Fear, men and women shivered against monsters and animals; the Orcs from the plains and the Fimir from the swamps. But those were only the lesser threat for humanity, for many horrors more lurked in the darkness"

"But then a child was Born, under the miracle of a two-tailed comet, a child destined to gather the sparse tribes of men and lead them in a new age of Hope...

-THE UNBEROGENES-



I Always liked the dark ages, the barbarians and such. In almost every setting (especially in Conan lore and his child Warhammer) and in our actual History, so obviously, my first steps in the miniature were when as young boy I first bought some Mirliton's blister of Mark Copplestone metal barbarians in a store in Florence and then my passion was born. More than 25 years have passed since then and FINALLY I have the chance to gather my old models and build a proper army with the skill set and the possibilities I have now.. so I stripped some old painted models, kept some other I still like and made a rapid count. Not enough.





So I bought some reinforcement, very glad to discover that Mirliton is still on business and still produce in metal the old range I knew and love. So new oldschool lead It Is. And also now I have no moral issues in modify or convert those Barbarians. 


The concept is simple.

I wanted a barbarian force, with beefy naked savages in the good old '80s style, and import it in the Warhammer world to represent the hard boiled people before the unification, before the empire. In those turbulent times of Legend.  Can I make something cooler than this? Surely not. 


If you think there is something more epic in Warhammer, you are WRONG


And so, After opening some blisters like I were 15, I FINALLY came up with this:




Here some warriors and leaders, still to be sorted. I plan to make one or two warbands with banner and such..
Barbarian cavalry. Some more armor on them, maille, mainly, but will work. Those count as the elite warriors of the tribe.
Barbarian hunters, those will be skirmisher. I plan to mount on round bases to better fit that role.
A Little oddity: a metal recast of THE BARBARIAN, the One that need no further presentation... I honestly dont remember were he came from or when I bought/found him, but that is a cool add to my project, even if it is not an original cast. He is metal so I let him in.
Bonus point, this should be and old representation of Sigmar himself, as in the Heroquest rulebook so is stated...


The force so far. Still missing some leaders, a couple models more and conversions, but I have already some plans to spice them up... (And a couple of Surprises left on purpose out of Pic)

Still Im unsure if I want to include a model for Sigmar himself or not: I also love the idea that the Hero of mankind is not even born yet, and so using his father, Björn Unberogen as a warchief .. lets keep this for the future (and if I find a suitable model)

After a long long decision process I FINALLY chose to refer to 3rd edition chaos army list. I know, I know, is chaos and shouldn't be, but honestly I think that the only units vaguely similar to barbarians in the period GW ruleset are Chaos thugs and marauder, or at least as far as I know, so I build a "count as" army, knowing for sure that human tribes BEFORE the empire were not that different from the Norscan, at that time before time. I'm still new to these rules and still have no idea how to define Heroes, command groups and such, so I want to keep stuff as simple as possibile. Here the main pages of the book.




The only rules composition I really understood is that I must have less points in Heroes than in troops, easy. I still Plan to NOT play with this ruleset, but when my kids grow up enough we surely field those barbarians, most probably with another system or at least whfb 5 or 6 ed . Enough words, here the list.

*) name (count as): equipment. Points

-----------Heroes and command:  Total 467--------

1) barbarian leader (Chaos champion): 2 hand weapons, heavy armor.                        130pt

2) barbarian leader (Chaos champion): two-handed weapon, heavy armor.           130pt

3) barbarian leader (Chaos champion): hand weapon, shield heavy armor.               129pt

4) barbarian banner bearer (chaos champion): hand weapon, army banner, heavy armor. 178pt

----------------Rank and files: Total 1106-----------------

1) barbarian warband (20 chaos thugs): 2 hand weapons, light armor.                             180pt

2) barbarian warband (20 chaos thugs): hand weapon, shield, light armor.                 180pt

3) barbarian cavalry (10 mounted chaos thugs): hand weapon, light armor, shield        180pt

4) barbarian secret unit, to be revealed in wild card month.                                               376pt

5) barbarian hunting party (10 chaos thugs): hand weapon, light armor, bow.           100pt

6) barbarian hunting party (10 chaos thugs): hand weapon, light armor, javelines (throwing axes).                                                            90pt


Further details of unit names and composition in the dedicated entries.



An Unberogen Warrior 

OK, so . I think have enough meat on the grill.. for now. I dont plan to add something else in the future, but Who knows? Six months are long to pass, maybe i Will find something cool, maybe i Will change my plans... I still have some ideas and Surprises. This season Will be wild!


See you soon. Keep yourself oldschool..

Monday, December 30, 2024

Byron's Introduction - Eälindor's Reaver Corps.

Eälindor's Reaver Corps.  - Eldar Pirates

This coming OWAC I plan to paint Eldar Pirates. There's a lot to cover in this introduction, so I will provide a quick roadmap before jumping in. First, I will start with the inspiration for my project, discuss my my color scheme ideas, and then end with a list of all the minis I plan to paint. 

First a picture of my scratch-built Wave Serpent/Raider hybrid. (For the thumbnail and because I am proud of my trash-made vehicle)


Inspiration

The ultimate inspiration for this project comes from Space Fleet. A few years back, a friend hosted a game of Space Fleet at a local convention that he hosts. I was hooked. I quickly acquired the three factions, Eldar, Imperials, and Tyranids. The Eldar fleet I painted first.


The Eldar Fleet rules for Space Fleet only included 2 types of ships, Wraithships and Shadow Hunters. I tracked some of those down. Then found that they made Nightwings for Epic and added some of those. A close up of one of my nightwing fighters.


One of my Wraithships came in sorry shape, so I heavily converted it to look like it was being torn apart by a torpedo and breaking up. I gave this ship an ill-fated name after the scenario at the end of the 3rd ed WFB rulebook.


Wanting to expand my fleet more, I looked for other contemporary references and found the counters for Doom of the Eldar. These counters included the nightwings, shadowhunters, wraithships and one more ship that I hadn't see any mini for, the Ghostdragon. 
The Ghostdragon appeared similar to a concept sketch by Jes Goodwin in WD 119, the "Super-Battleship or Carrier"


So, I had to build one! Below is my WIP Ghost dragon. I plan to finish it during OWAC. I think I will call it the Caledor.

This is a picture of my ghost dragon before I started painting it. Here you can see all of the bits I pulled together to build it as well as my putty work:
1. 2 Wraithships
2. 2 Epic Wave Serpents
3. An epic Eldar Titan
4. A library card cut into a big sail


Okay, so all of that is to say that I was getting really into Eldar Pirates, when I organized a local swap meet and found myself with the opportunity to trade for a bunch of RT era Eldar. Now, at this time I didn't own a single 40k mini but decided to take the plunge due to my Space Fleet collection. 

Now, I have this collection of Eldar, what do I do with them? Soon after this I decided to get my kids into Warhammer by buying minis from the old Macragge starter set since I had heard 4th was a simple edition. But, there are no Eldar Pirates in 4th edition. My first stab was to use the 3rd edition Dark Eldar as Pirate Eldar - basically I tried to line up RT Eldar with entries in the Dark Eldar book. This worked pretty well, but it resulted in some compromises. 

I remembered the EPIC Wave Serpent mini that I purchased for the Ghostdragon and I really liked its quirky design. I had to have one in my army, but it didn't quite match the functionality of the DE raider. The DE raider is a lightly armored and open topped vehicle with side platforms from which warriors can disembark.

 +


 So I crafted this compromise between the two. It has the general shape and form of a wave serpent, except that it has disembarkation platforms on the side like a raider. 


More RT/DE Inspiration


This image of Eldar with some sort of shoulder mounted weapon (can someone ID what it is in the comments??) appears in the RT rulebook.


So I converted a handful of Eldar to have shoulder-mounted Lascannons (note the choice of Hex bases because, in Warhammer history, they are relatively (I think AD&D and maybe LotR may have used them too) unique to the RT period.)



In WD 119, Jes Goodwin shared sketches of Eldar Pirate crewmembers. The two details I latched onto were the helmet tassels and the breather tubes. If I had an infinite amount of time I might have considered the gloves, bandoliers, and spats as well. 


Here is an example of a converted space elf with breather tube and helmet tassel. Nearly all of the helmeted space elves got this basic conversion work one. 


Early RT Eldar also feature Standard Bearers


As well as the early advertisements. 


I didn't have the original backpack banner so I had to improvise a new one out  of a toothpick and green stuff. The WD Space Fleet articles about flag ships include an icon for the Eldar Flag ship. I recreated this icon by hand for the top of the standard.

You can see the triple Yin Yang icon on the banner on the far right. 

A final detail in the army is that I have tried to purge my army of obvious aspect warriors. Many of my aspect warriors have had their heads swapped. This way they appear more like a ragtag army of Eldar rather than units of stylized warriors. Some of the heads looked too difficult to removed, so they've been left. But enough are swapped that no single unit remains in aspect form.


Anywho, Jump forward a few months of playing with the kids, and I ended up making a RT-inspired Eldar Pirate mini-codex for 4th edition. The codex is filled with references to the Pirate Eldar list in the book of the Astronomican. For the purposes of OWAC I will do my best to record my progress using RT era points and names, but I also want to be transparent about how I have been playing with them. 

Color Scheme


My planned color scheme isn't terribly inventive. Basically, I want my pirates to match my fleet. So this means that they will be grey-blue armor panels, lime green helmets, and with scarlet to denote weapons/danger bits. I want to use dark navy for their jump suits and give them dark blue mail where they have it. 

Since they are Pirates, I think I will go with the traditional scheme of painting their helmets with dark wiggles/flames/tiger stripes

Now, The Minis

I have a handful of shoulder-mounted Lascannons. I know that even in RT that Eldar use weapons platforms. However, having shoulder-mounted weapons felt more old school, like the monopose missile launcher marines  that came with the 2nd edition starter set, or the plastic guard kit with shoulder-mounted heavy weapons. These will bolster my Warrior Squads.



Next, I have 3 Eldar with Shuriken cannons. I'm not sure how these would be fielded in RT. But shuriken cannons were a staple by 2nd edition. 


These are my close combat troops that I will field as a Falcon Squad. They are mostly a combination of Harlequins and Striking Scorpions that have been modded (at least the Scorpions have been). There is also a wych whose head has been replaced with a dire avenger helmet and equipped with a more recent pistol and sword bit. 


These are my Eldar Warriors. A mixed matched group of guardians, space elves, a ranger, a Dark Eldar, some weapons platform crew, swooping hawks etc. Their heads have been swapped around and they carry an assortment of lasguns, shuriken catapults, and splinter rifles. 


Next, there are my Razorwings. Functionally they are identical to scourges or Eldar with jump packs and multilasers. They are a mix of Dark Eldar scourges, swooping hawks, and other RT eldar with wings.


The Lochiarch (the analog for Sybarites) for the unit is a heavily converted Scourge Sybarite. They've been given a gender swap, an RT helmet, pistol swapped from right to left hand, given a power sword, and swapped their DE wings for the Swooping Hawk exarch wings.


Eldar Baggage Train

For a while I've been mildly obsessed with the idea of a RT baggage train. Baggage trains seem like a quintessential oldhammer element and I want to carry that over to RT and my pirates. I assume they have to have some way to load their plunder and manage their stowage. 

So I converted a wraithlord thingy into a Wraithdrone cargo bot. I swapped his upper arms with his thighs. This made him much shorter and made his arms gangly - making him must less graceful. I swapped his left hand for a grav weapon platform piece that loos like a clamp. I put a spoon on his back as a bin to carry cargo. He's been fairly heavily converted.



Next, I wanted something like a wagon or a pick-up truck. I thought the war walker was a weird mini with the pilot jutting out front, so I applied that same arrangement to a little hover truck. It's made from a mix of bits, an old debit card, and a hair tie. 





I am happy that the trunk is big enough to slot a standard base into the back. Those sorts of details and versatility just makes me happy. 


Camp followers. I made a handful of camp followers using blood bowl elves. I put random Eldar bits in their hands so now instead of being catchers they are loaders. I also made a random pile of bits to act as stowage. I am happy that this bit of stowage can fit in the pick-up truck to be hauled about. 


Points/Army Composition

Army Composition in Rogue Trader

The Rogue Trader rulebook doesn't have force composition rules. However, there is some reference for armies from that era. In the Book of the Astronomican there is an Eldar Pirate Army list. This list is designed for a force that is 1,500 to 2,000 points. Leaders, Squads, and Support are each given a range of points that can be allocated to them. These translate to the following fractions of points:

Leaders: 25-66% of the army
Squads: 30-100% of the army
Support: 0-60% of the army

This compares to 2nd edition Eldar:
Characters: 1-50% of the army
Squads: 25%+
Support: 0-50%
Harlequins: 0-50%

Leaders

Pelagarch - Eldar Major Hero w/ conversion field, mesh armor, power sword, las pistol, level 1 psyker abilities, 3 level 1 abilities, psi level 10 = 170.5 pts
Farseer - Eldar Minor hero w/ conversion field, power weapon, level 4 psyker abilities, 3 lvl 1 abilities, 3 lvl 2 abilities, 2 lvl 3 abilities, 2 lvl 4 abilities, psi level 35 = 260 pts
Warlock - Eldar Minor hero w/ conversion field, power weapon, las pistol, level 2 psyker abilities, 3 lvl 1 abilities, 3 lvl 2 abilities, psi level 20 = 102.5 pts
Falcon Squad Lochiarch - Eldar Champion w/ mesh armor, refractor field, Chainsword and las pistol = 14.5 pts
Razor Wing Lochiarch - Eldar Champion w/ mesh armor, refractor field, jump pack, power sword and las pistol x1 = 22 pts

Sub-total: 569.5 (36%)

Squads

Warrior Squads
Eldar w/ mesh armor, refractor fields, and Las Cannons x 6 = 333 pts
Eldar w/ mesh armor, refractor fields, and heavy bolters x 3 = 76.5 pts
Eldar w/ mesh armor, refractor fields, and shuriken catapults x 10 = 125 pts
Eldar w/ mesh armor, refractor fields, and lasguns x 5 = 60 pts
Eldar w/ mesh armor, refractor fields, and autogun x 1 = 12 pts

Falcon Squad
Eldar w/ mesh armor, refractor fields, hand weapons and las pistols x 6 = 69 pts

Razor Wing Squad
Eldar w/ mesh armor, refractor fields, jump pack, heavy heavy bolters x 4 =  110 pts
Eldar w/ mesh armor, refractor field, jump pack, lasgun x1 = 14 pts


Sub-total:764.5 (48%)

Support 


Wave Serpent (grav attack tank, with increased capacity, swapped weapons for a single las cannon, -2 damage, and only a 6+ save.) = 240 pts (15%)

Non-point extras

Space pickup truck
Wraithdrone
Stevedores
Standard bearer
Musician
_________________________________________________________________
Total 1609 pts


Stretch Goals

In addition to all the models I have prepped I also have a heap of additional eldar minis. There is a mix of warriors, close combat troops (Falcon and Crotalid squads), and a few support weapons like flamers.


Finally, I have this thing. It's the base to the kids' broken toy telescope. I thought it had an Eldar vibe and could make some basic terrain like an HQ or outpost of some sort. We'll see. 



Ben's Stirland Undead - OWAC VIII - Intro Post

I have fond memories of sticking together an Undead Horde box, and using the models to play a campaign against a friend's Empire army.  Little of the undead army survives, but my plan for this army challenge is to resurrect the survivors to fight anew.

Nachthafen, Stirland.  The year was characterised by a plague of bats that seemed to be everywhere in the stormy night skies.  Trying to drive them from his tower one lightning-swept night, the Count, who had been driven to despair by the never ending flapping and keening, fell to his death.  Later that same night, the new ruling family clattered through town, in a black coach with drawn curtains, and took up residence in the tower.  No-one left the tower, until the town militia stumbled out, pale and carrying blank expressions, and holding picks, spades and iron bars.  They no longer speak to their families, but march off at night to who knows where, returning at daybreak escorting carts laden with piles of old bones and rusty metal.


The models are from a mix of sources: Citadel knights, bats, heroquest miniatures, skeletons and screaming skull catapult; Foundry skeletons, mummies and ex-Citadel militia; Westwind vampires, coach and wraiths; Dark Art Studios characters and skeletons; and a few Mantic models from a dungeon-crawl game.  I also picked up some sprues from Wargames Atlantic and Fireforge to replace missing weapons, heads and horses.  This lead to a much bigger variety of scale than I was expecting; I've tried to mix things around to disguise this.  If (!) I am able to paint this all, it will total 2,856 pts, as follows:

Characters: 782 pts

Mannfred von Carstein 475
Undead Battle Standard, steed 89
Wraith 75
Wraith 75
Necromancer 68

Units: 1444 pts

5 Skeleton Horsemen, shields, spears, standard 132
24 Skeleton Warriors, shields, standard, musician 234
24 Skeleton Warriors, double handed weapons, standard, musician 260
24 Zombies, standard, musician 104
5 Wights, spears, shields, heavy armour, skeleton steeds, standard 264
6 Mummies, standard 315
3 Carrion 135

War Machines: 230 pts

Undead Chariot, scythed wheels 78
Undead Chariot, scythed wheels 78
Screaming Skull Catapult 74

Monsters: 400 pts

4 x Bat Swarms 400

My aim is to achieve something like the classic art: a shambling horde under a sky filled with banners and bats.  It will be lead - eventually - by my Mannfred von Carstein, my favourite of the characters in the Undead army book.


I painted a couple of test models, and think I might go with green rather than red as the key bright colour; red has great impact, but green will help the army contrast with my red-and-blue Altdorf army.


Sunday, December 29, 2024

Shadespyre's Introduction Post - OWAC VIII - 3rd Edition High Elves of Lothern


Shadespyre Intro Post - OWAC VIII - 3rd Edition High Elves

Introduction Post

It was always likely to be Elves again. For OWAC VI, I painted a rather idiosyncratic Dark Elf army, loosely themed around AD&D Drow and made up almost entirely of ancient pre-slotta miniatures. For OWAC VII, I painted a much more traditional 3rd edition Wood Elf army, consisting mostly of mid to late 80s minis much like those pictured in the Warhammer Armies book. And I added allied contingents from the Zoats and Halfling lists in the same source.

And then once the OWAC had ended, I pushed on and added three more Wood Elf units to the army.

I still have a lot of Elf options open to me, though.

For the second time, I started prepping a force of Rogue Trader Space Elf Raiders for an OWAC. And for the second time, I've let the lack of a clear concept for a colour scheme and the fact that several fellow OWACers have similar plans put me off committing to it. That and the fact that I've had a Big Idea for it which I haven't yet worked out how to implement. So maybe next time?

I considered swapping to Craftworld Eldar (requires too much shopping) or Harlequins (not a force I want to paint to a time limit) or to one of my non-Elvish options. But then I realised that the answer was obviously High Elves. 

Why? Firstly, they are the next entry in the Warhammer Armies book! Secondly, they are also available as an Allies list for Wood Elves, so I can justify using the same basing style and save my creative energy for thinking about other things. And thirdly, I have a collection of mid 80s High Elves which is big enough to make a small army. And fourthly, Aly Morrison sculpted some of the most distinctive Elves that Citadel ever produced, and I love them in all their bonkers glory.

C08 High Elves

Here's one of my many old Citadel Miniatures mini cases, this layer has at least one of each of all the releases in this range. I completed this collection some years ago, and never really considered it to be a potential army until very recently.


It's a lousy picture, so here are some of the catalog entries for them, borrowed as ever from Stuff of Legends. A bit annoying that Citadel repeatedly advertised the same minis even though there are more than 30 in the range, but they give an idea of the furry-hatted, curly-shoed, overly-feathered silliness of them, as well as the intruging selection of maces, axes and fancy polearms alongside the traditional bows and swords. I'd love to know what brought Aly to use this style, which I think draws on Persian and Indian influences, although some of the minis remain very much in the familar pseudo-European look.

This range came out late in 1984. It's a fully pre-slotta range, part of a brief Golden Era of Citadel minis which has words embossed onto the top of the bases (I'm sure I've talked about this before, I'm obsessed with this phase in miniature history.) In common with the C10 Half-Orcs which were released a little earlier, these guys are each assigned AD&D character classes - Fighter, Cleric, Thief, Magic-user and even multiclass combinations - because the D&D player was still the core of their market at this time. Within a year of release, these were replaced by a new slotta-tabbed C08 range, still sculpted by Morrison but back to a more conventional Elven aesthetic.

I know what you're thinking - some of those silly Elves are quite cute, but an army? It's mostly character models, there's no musicians or cavalry or... anything. And you're right. Which is why, as much as I love them, most of these will be staying in their box for this project.

BUT Citadel Miniatures (and Aly) have us covered - either side of Christmas 1984 they released two Elvish Regiments of Renown.

Regiments of Renown
RR13 Lothern City Guard
RR10 Elwing's Elven Guard Cavalry

As you can see from the art, these are very much in tune with the other High Elves, if a little less gaudy for the rank and file models. These are the minis that I'm mostly going to be using for this army. Worth noting that while the cavalry models are still on solid bases, the infantry are among the first releases with slotta tabs.

So, here's a snapshot of the core of my army, all based up ready for undercoating. This consists of a large unit of Lothern City Guard and a full two dozen Elven Guard Cavalry, which I shall split into 3 squadrons. There's also a couple of other minis in there which I will discuss when I come to paint them.

Yes, this is a much smaller project than I've undertaken recently. This is partly because I felt quite burned out after painting 250 Warhammer minis in the last year, and also because I've started playing in a second fortnightly RPG group, which means less time to paint minis each weekend - and of course I will inevitably be painting minis for that game, too. And let's not forget that painting 25 cavalry will feel like painting at least 50 Infantry.

I do have some extra units that I hope to paint alongside these, and don't forget that big box of characters to dip into. Maybe this will even become the push I need to paint the full set of those?

Bases

A quick bit about basing. For my pre-slotta Dark Elf army I switched to using MDF bases which I drilled holes for magnets into. I liked how they came out, but there was a surprising amount of prep involved - drilling and sanding every base.

So this time round I ventured into CAD and designed and printed my own bases:



These have a 5mm magnet hole and a 2mm high lip around them, the hope being to conceal the solid bases within them and backfill with basing material. I was able to print these out on my very basic PLA filament printer fairly easily with very few mis-prints. I should probably have put two magnet holes in the cavalry bases, but I think one will be enough to protect against jostling even if I wouldn't dare turn the unit upside down like I can with the infantry.

Army List

I haven't written a full army list yet, but looking at the 3rd ed Warhammer Armies book:

20 Silver Helms @35 points each = 700 points
20 Guard @ 13 points each = 260 points

So I'm going to sail past 1000 points just by adding command options, let alone characters.

I'll be compiling a proper 3rd edition list unit by unit, as I go...





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