When I completed the OWAC II, I had a nice little army of Night Goblins. Now, those poxy little gobbos need some support (and possibly the lash for discipline) in the form of some dead 'ard, proper Orcs.
For OWAC III, I'll be selecting my force from the Orcs and Goblins army list found in Warhammer Armies. WHFB 3rd Edition is my primary ruleset at the moment, so it makes sense to the build the force to those guidelines. Granted, Armies does have some hefty minimums when you're selecting a horde of goblinoids (20 orc boyz, 20 arrer boyz, 20 gobbos, 20 stikkas), but I consider my Night Goblins to fulfill the compulsory goblin requirements.
The initial muster for the challenge. |
Lvl 20 Orc Hero with Double-Handed Weapon, Heavy Armor -- 121 points
Lvl 10 Orc Hero with Bow, Shield, Light Armor -- 66 points
Lvl 10 Orc Hero with Additional Hand Weapon, Shield, Heavy Armor -- 66 points
19 Orc Boyz with Halberds, Shields, Heavy Armor, Standard, Musician -- 241.5 points
19 Arrer Boyz with Bows, Shields, Light Armor, Standard, Musician -- 220.5 points
12 Scabbies (Half-Orcs) with Shields, Light Armor, Standard, Musician -- 104 points
1 Marsh Troll -- 65 points
Bolt Thrower with Orc crew -- 46.5 points
Orc Bazooka Team -- 65 points (bazooka 40 + two crew with light armor 25, per WHFB3)
Total = 1003.5 points, 60 models
'Ere we go!
Can we talk about why your paints are so well organized?
ReplyDeleteIt is a little suspicious, isn't it?
DeleteBrilliant. Short, effective, and to the point!
ReplyDeleteYesss. About time we had some bloomin' Greenskins innit! This stacks nicely with your Gobbos as a Ravening Hordes style list :)
ReplyDeleteLoving that bolt thrower. Your paints are too organised for a greenskin player though. Something's not right here.
ReplyDelete